Oh, this looks sweet. Gonna assume the Parallax Test GIF is from an older build.
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11-21-24 01:39 PM |
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1 user currently in Works in Progress: Kanoimo | 1 bot |
Main - Works in Progress - Metroid: Space Complex (Ambitious NES Hack) (2) |
Mindflower |
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Newcomer Level: 4 Posts: 2/7 EXP: 158 Next: 121 Since: 09-09-24 From: Germany Last post: 32 days Last view: 29 days |
Hello everyone,
it seems many people seem to migrate over from good old rhdn, so this is a new thread for my Metroid Hack. It builds upon resources from Rogue Dawn and can be considered a completely new game, a brandnew adventure for Samus Aran. It features entirely new - Graphics (custom Tiles, Blocks & Structrues) - Animations and Parallax Scrolling - Music - Level Design - Assembly Modifications, such as new Power-ups for Samus and some Mechanics - there are 9 major areas planned. Storyline, for the time being:
Example Pictures: Surface Area Submerged Area Parallax Woods Testscreen Dense Grass Testscreen Chozo Temple, outside Chozo Temple, inside +++ I will update this first post every now and then alongside the development! +++ |
Hiryuu |
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Common spammer Level: 16 Posts: 101/166 EXP: 17470 Next: 2786 Since: 09-15-24 From: Arkansas, USA Last post: 2 days Last view: 8 hours |
Oh, this looks sweet. Gonna assume the Parallax Test GIF is from an older build. |
Mindflower |
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Newcomer Level: 4 Posts: 3/7 EXP: 158 Next: 121 Since: 09-09-24 From: Germany Last post: 32 days Last view: 29 days |
Posted by Hiryuu Hey Hiryuu, thanks for your interest & the nice words. It's from the same build, yet it lacks the updated Samus sprite, HUD and according Tileset i'm actually working on right now. Here's a WIP bump from my tile editor right now: |
MacUser |
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Shyguy Level: 13 Posts: 83/90 EXP: 8174 Next: 2093 Since: 08-21-24 Last post: 12 days Last view: 10 hours |
This is like Rogue Dawn BUT BETTER! ____________________ 8-bit is enough. |
Mindflower |
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Newcomer Level: 4 Posts: 4/7 EXP: 158 Next: 121 Since: 09-09-24 From: Germany Last post: 32 days Last view: 29 days |
Posted by MacUser dude thanks! The current state of the Wood Tileset, which is still being worked on: ...most recent: |
Snowshoe |
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Level: 5 Posts: 10/12 EXP: 403 Next: 126 Since: 08-19-24 From: Lunatea Last post: 24 days Last view: 6 hours |
Very cool tilesets, I'd bet it would look great on a CRT. |
Mindflower |
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Newcomer Level: 4 Posts: 6/7 EXP: 158 Next: 121 Since: 09-09-24 From: Germany Last post: 32 days Last view: 29 days |
Posted by Snowshoe I could post some of the next screenshots with some shader applied, e.g. Retroarch's crt-easymode - which i am a big fan of. So you get some idea how this could look. Thanks for your interest and the nice words! |
Hiryuu |
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Common spammer Level: 16 Posts: 111/166 EXP: 17470 Next: 2786 Since: 09-15-24 From: Arkansas, USA Last post: 2 days Last view: 8 hours |
I'm sad I don't have a working NES with a flash cart so I could do that. I DO have a working CRT at the office and a non-working NES so I'm only about halfway. I bet that would look nice, though. |
Mindflower |
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Newcomer Level: 4 Posts: 7/7 EXP: 158 Next: 121 Since: 09-09-24 From: Germany Last post: 32 days Last view: 29 days |
Posted by Hiryuu I'm a bit on the losing side; i will for the time being not be able to test my own game on original hardware, since i am from Europe so everything is PAL. What a shame, since i have a CRT, a NES and SNES (+ more) here but can't really make use of it. So yeah if somebody wants to share pics or videos of gameplay footage on real hardware i'd appreciate that. I let you know when there's something to test, to play, or a small demo release, which is hopefully anytime soon (no ETA yet!). |
Main - Works in Progress - Metroid: Space Complex (Ambitious NES Hack) (2) |
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