Oh, this looks sweet. Gonna assume the Parallax Test GIF is from an older build.
|
||||||
|
Views:
2,233,653 |
![]() ![]()
Main
| Rules/FAQ
| Discord
| Memberlist
| Latest posts
| Stats
| Ranks
| Online users
|
11-22-25 11:34 AM |
||||
| Guest: Register | Login | ||||||
| 0 users currently in Works in Progress | 1 guest | 1 bot |
| Main - Works in Progress - Metroid: Space Complex (Ambitious NES Hack) (4) |
| Mindflower |
| ||
|
Newcomer Level: 5 Posts: 2/7 EXP: 387 Next: 142 Since: 09-09-24 From: Germany Last post: 398 days Last view: 395 days |
Hello everyone,
it seems many people seem to migrate over from good old rhdn, so this is a new thread for my Metroid Hack. It builds upon resources from Rogue Dawn and can be considered a completely new game, a brandnew adventure for Samus Aran. It features entirely new - Graphics (custom Tiles, Blocks & Structrues) - Animations and Parallax Scrolling - Music - Level Design - Assembly Modifications, such as new Power-ups for Samus and some Mechanics - there are 9 major areas planned. Storyline, for the time being:
Example Pictures: Surface Area
Submerged Area
Parallax Woods Testscreen
Dense Grass Testscreen
Chozo Temple, outside
Chozo Temple, inside
+++ I will update this first post every now and then alongside the development! +++ |
| Hiryuu |
| ||
|
Common spammer Level: 23 Posts: 101/202 EXP: 59715 Next: 8008 Since: 09-15-24 From: Arkansas, USA Last post: 293 days Last view: 288 days |
Oh, this looks sweet. Gonna assume the Parallax Test GIF is from an older build. |
| Mindflower |
| ||
|
Newcomer Level: 5 Posts: 3/7 EXP: 387 Next: 142 Since: 09-09-24 From: Germany Last post: 398 days Last view: 395 days |
Posted by Hiryuu Hey Hiryuu, thanks for your interest & the nice words. It's from the same build, yet it lacks the updated Samus sprite, HUD and according Tileset i'm actually working on right now. Here's a WIP bump from my tile editor right now: ![]() |
| MacUser |
| ||
|
Shyguy Level: 16 Posts: 83/91 EXP: 18569 Next: 1687 Since: 08-21-24 Last post: 358 days Last view: 189 days |
This is like Rogue Dawn BUT BETTER! ____________________ 8-bit is enough. |
| Mindflower |
| ||
|
Newcomer Level: 5 Posts: 4/7 EXP: 387 Next: 142 Since: 09-09-24 From: Germany Last post: 398 days Last view: 395 days |
Posted by MacUser dude thanks! The current state of the Wood Tileset, which is still being worked on:
...most recent: ![]() |
| Snowshoe |
| ||
|
Level: 7 Posts: 10/14 EXP: 1123 Next: 325 Since: 08-19-24 From: Lunatea Last post: 326 days Last view: 279 days |
Very cool tilesets, I'd bet it would look great on a CRT. |
| Mindflower |
| ||
|
Newcomer Level: 5 Posts: 6/7 EXP: 387 Next: 142 Since: 09-09-24 From: Germany Last post: 398 days Last view: 395 days |
Posted by Snowshoe I could post some of the next screenshots with some shader applied, e.g. Retroarch's crt-easymode - which i am a big fan of. So you get some idea how this could look. Thanks for your interest and the nice words! |
| Hiryuu |
| ||
|
Common spammer Level: 23 Posts: 111/202 EXP: 59715 Next: 8008 Since: 09-15-24 From: Arkansas, USA Last post: 293 days Last view: 288 days |
I'm sad I don't have a working NES with a flash cart so I could do that. I DO have a working CRT at the office and a non-working NES so I'm only about halfway. I bet that would look nice, though. |
| Mindflower |
| ||
|
Newcomer Level: 5 Posts: 7/7 EXP: 387 Next: 142 Since: 09-09-24 From: Germany Last post: 398 days Last view: 395 days |
Posted by Hiryuu I'm a bit on the losing side; i will for the time being not be able to test my own game on original hardware, since i am from Europe so everything is PAL. What a shame, since i have a CRT, a NES and SNES (+ more) here but can't really make use of it. So yeah if somebody wants to share pics or videos of gameplay footage on real hardware i'd appreciate that. I let you know when there's something to test, to play, or a small demo release, which is hopefully anytime soon (no ETA yet!). |
| Kristallinity |
| ||
|
Newcomer Level: 2 Posts: 1/1 EXP: 18 Next: 28 Since: 11-27-24 Last post: 360 days Last view: 360 days |
This is truly amazing art. Does this project have any special attributes to it? or is it completely made with classic ASM and hand drawn graphics? Did you hand draw these graphics pixel by pixel? I had no idea The NES could render such an advanced 16 Bit like display. The parallax and custom animation is beautiful. I can't wait to see this in it's entirety. It's very inspiring knowing that this sort of design is possible. ![]() |
| Red Soul |
| ||
![]() Level: 12 Posts: 29/54 EXP: 7717 Next: 204 Since: 11-09-24 Last post: 295 days Last view: 292 days |
This must be witchcraft!
Somehow you are able to make a NES game be as beautiful and colorful as the best looking SMS ones. I'm not a Metroid buff, but you can be sure I'll play this one when it's done. |
| Zoinkity |
| ||
![]() Gator Level: 11 Posts: 7/43 EXP: 5650 Next: 335 Since: 10-16-24 Last post: 81 days Last view: 60 days |
Really impressive! The new ferns really suit that setting.
Red Soul -> if you think that's witchcraft then Former Dawn will blow your mind ;*) |
| Slidelljohn |
| ||
![]() Red Tektite Level: 14 Posts: 71/71 EXP: 12905 Next: 166 Since: 08-14-24 From: Slidell, Louisiana Last post: 341 days Last view: 322 days |
Yea, this stuff is really impressive Mindflower. Makes me wonder what super metroid could look like if it used the 128kb of vram that the snes ppu was capable of using instead of the 64kb of vram that nintendo decided to use. I’ll probably end up modding super metroid one day to use 128kb of vram and hope that maybe one day someone would do something with it. I’ll probably end up making this after Vitor creates the sa-1 patch for super metroid. ____________________ Give someone a fish and you feed them for a day, teach them how to fish and you feed them for life. |
| Red Soul |
| ||
![]() Level: 12 Posts: 30/54 EXP: 7717 Next: 204 Since: 11-09-24 Last post: 295 days Last view: 292 days |
SA-1 makes everything better (and Gradius 3 more impossible). |
| Rexius55 |
| ||
![]() Tektite Level: 13 Posts: 59/59 EXP: 9775 Next: 492 Since: 08-14-24 From: Outset Island, The Great Sea Last post: 318 days Last view: 186 days |
Looks fun, can't wait to see the full thing homie. ____________________ I do requests (reverse-engineering, programming, music, spritework, writing, etc.). I'm always learning.
Status: Hands are full. I post wherever is on my Linktree. If you see my stuff anywhere else, it wasn't me. |
| Main - Works in Progress - Metroid: Space Complex (Ambitious NES Hack) (4) |
|
Acmlmboard v2.5.6+neo (2024-08-13) © 2005-2025 Acmlm, Emuz, NinCollin, et al. |
|
MySQL - queries: 98, rows: 463/471, time: 0.098 seconds. |