Oh, this looks sweet. Gonna assume the Parallax Test GIF is from an older build.
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12-03-24 05:51 PM |
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Main - Works in Progress - Metroid: Space Complex (Ambitious NES Hack) (2) |
Mindflower |
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Newcomer Level: 4 Posts: 2/7 EXP: 170 Next: 109 Since: 09-09-24 From: Germany Last post: 44 days Last view: 42 days |
Hello everyone,
it seems many people seem to migrate over from good old rhdn, so this is a new thread for my Metroid Hack. It builds upon resources from Rogue Dawn and can be considered a completely new game, a brandnew adventure for Samus Aran. It features entirely new - Graphics (custom Tiles, Blocks & Structrues) - Animations and Parallax Scrolling - Music - Level Design - Assembly Modifications, such as new Power-ups for Samus and some Mechanics - there are 9 major areas planned. Storyline, for the time being:
Example Pictures: Surface Area Submerged Area Parallax Woods Testscreen Dense Grass Testscreen Chozo Temple, outside Chozo Temple, inside +++ I will update this first post every now and then alongside the development! +++ |
Hiryuu |
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Common spammer Level: 16 Posts: 101/168 EXP: 19341 Next: 915 Since: 09-15-24 From: Arkansas, USA Last post: 9 days Last view: 9 days |
Oh, this looks sweet. Gonna assume the Parallax Test GIF is from an older build. |
Mindflower |
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Newcomer Level: 4 Posts: 3/7 EXP: 170 Next: 109 Since: 09-09-24 From: Germany Last post: 44 days Last view: 42 days |
Posted by Hiryuu Hey Hiryuu, thanks for your interest & the nice words. It's from the same build, yet it lacks the updated Samus sprite, HUD and according Tileset i'm actually working on right now. Here's a WIP bump from my tile editor right now: |
MacUser |
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Shyguy Level: 13 Posts: 83/91 EXP: 8845 Next: 1422 Since: 08-21-24 Last post: 4 days Last view: 21 hours |
This is like Rogue Dawn BUT BETTER! ____________________ 8-bit is enough. |
Mindflower |
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Newcomer Level: 4 Posts: 4/7 EXP: 170 Next: 109 Since: 09-09-24 From: Germany Last post: 44 days Last view: 42 days |
Posted by MacUser dude thanks! The current state of the Wood Tileset, which is still being worked on: ...most recent: |
Snowshoe |
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Level: 5 Posts: 10/12 EXP: 429 Next: 100 Since: 08-19-24 From: Lunatea Last post: 36 days Last view: 7 hours |
Very cool tilesets, I'd bet it would look great on a CRT. |
Mindflower |
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Newcomer Level: 4 Posts: 6/7 EXP: 170 Next: 109 Since: 09-09-24 From: Germany Last post: 44 days Last view: 42 days |
Posted by Snowshoe I could post some of the next screenshots with some shader applied, e.g. Retroarch's crt-easymode - which i am a big fan of. So you get some idea how this could look. Thanks for your interest and the nice words! |
Hiryuu |
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Common spammer Level: 16 Posts: 111/168 EXP: 19341 Next: 915 Since: 09-15-24 From: Arkansas, USA Last post: 9 days Last view: 9 days |
I'm sad I don't have a working NES with a flash cart so I could do that. I DO have a working CRT at the office and a non-working NES so I'm only about halfway. I bet that would look nice, though. |
Mindflower |
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Newcomer Level: 4 Posts: 7/7 EXP: 170 Next: 109 Since: 09-09-24 From: Germany Last post: 44 days Last view: 42 days |
Posted by Hiryuu I'm a bit on the losing side; i will for the time being not be able to test my own game on original hardware, since i am from Europe so everything is PAL. What a shame, since i have a CRT, a NES and SNES (+ more) here but can't really make use of it. So yeah if somebody wants to share pics or videos of gameplay footage on real hardware i'd appreciate that. I let you know when there's something to test, to play, or a small demo release, which is hopefully anytime soon (no ETA yet!). |
Kristallinity |
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Newcomer Level: 1 Posts: 1/1 EXP: 2 Next: 9 Since: 11-27-24 Last post: 6 days Last view: 6 days |
This is truly amazing art. Does this project have any special attributes to it? or is it completely made with classic ASM and hand drawn graphics? Did you hand draw these graphics pixel by pixel? I had no idea The NES could render such an advanced 16 Bit like display. The parallax and custom animation is beautiful. I can't wait to see this in it's entirety. It's very inspiring knowing that this sort of design is possible. |
Main - Works in Progress - Metroid: Space Complex (Ambitious NES Hack) (2) |
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