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Main - Hacking Discussion - The Videos/Screenshots Thread (2)


Paithus
Posted on 08-23-24 07:30 AM, in Link | ID: 405
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Since: 08-22-24
From: Wilmington, North Carolina, USA

Last post: 172 days
Last view: 172 days



I'm started project working him.

Oz74
Posted on 08-23-24 05:29 PM, in Link | ID: 415

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Since: 08-16-24
From: Erebonia

Last post: 71 days
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The character sprites are adorable. I'm not sure how to interpret the tiles they're standing on but everything else is distinct! Also glad to see Minnie Mouse getting some love.

I've got a Kirby's Adventure hack in its infancy, not quite ready for a WIP thread. I'm gonna take this thing to the moon if I can...







MacUser
Posted on 08-23-24 05:33 PM, in Link | ID: 417

Shyguy

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Posted by Oz74
The character sprites are adorable. I'm not sure how to interpret the tiles they're standing on but everything else is distinct! Also glad to see Minnie Mouse getting some love.

I've got a Kirby's Adventure hack in its infancy, not quite ready for a WIP thread. I'm gonna take this thing to the moon if I can...



I like the new colors for Kirby in the first 3 images. :D

____________________
8-bit is enough.

star_scream1646
Posted on 08-23-24 10:24 PM, in Link | ID: 427

Waddle Dee

Level: 7

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Since: 08-13-24
From: Cybertron

Last post: 161 days
Last view: 12 days
I agree, those colors on Kirby look really really good!

Paithus
Posted on 08-24-24 05:47 AM, in Link | ID: 444
Newbie

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Since: 08-22-24
From: Wilmington, North Carolina, USA

Last post: 172 days
Last view: 172 days
I just for continue working because them, and where from back in 2018.



Not dead.

Paithus
Posted on 08-26-24 03:35 PM, in Link | ID: 517
Newbie

Level: 4

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Since: 08-22-24
From: Wilmington, North Carolina, USA

Last post: 172 days
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Hi.

This Sneak Peak, up next's SMB3 hack is called "Peach's Primvit"".

MacUser
Posted on 08-26-24 04:25 PM, in Link | ID: 519

Shyguy

Level: 14

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Since: 08-21-24

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Posted by Paithus
I just for continue working because them, and where from back in 2018.



Not dead.


I like this idea. A kirby version would be cool too because Kirby's Adventure had spiked enemies that would be a hazard for the balloons. But then Kirby wouldn't need balloons to fly... Pikachu! It could be a Pikachu game!

____________________
8-bit is enough.

Snowshoe
Posted on 08-29-24 01:02 AM, in Link | ID: 549

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Since: 08-19-24
From: Lunatea

Last post: 90 days
Last view: 43 days
Posted by Oz74
The character sprites are adorable. I'm not sure how to interpret the tiles they're standing on but everything else is distinct! Also glad to see Minnie Mouse getting some love.

I've got a Kirby's Adventure hack in its infancy, not quite ready for a WIP thread. I'm gonna take this thing to the moon if I can...


I'm a fan of those sunset level palettes...


MacUser
Posted on 08-29-24 01:23 AM, in (rev. 2 of 08-29-24 01:24 AM by MacUser) Link | ID: 550

Shyguy

Level: 14

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Since: 08-21-24

Last post: 122 days
Last view: 88 days


Any chance of someone finishing this for GBC?

____________________
8-bit is enough.

MegaFucker man
(post deleted) ID: 611

Oz74
Posted on 09-28-24 10:48 PM, in Link | ID: 969

Level: 10

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Since: 08-16-24
From: Erebonia

Last post: 71 days
Last view: 71 days
I didn't completely disappear into gacha hell. Don't worry. We're into world 2.

I love how this final area of the forest came out from a presentation standpoint, but I want the up drafts to be able to carry Parasol Kirby's weapon directly into each Bronto Burt on the way to this exit, so I'll have a bit more design refinery to do.


The Cutter is fun for unreachable spots.


This tileset got a little spruce-up without losing the distinct Kirby look. A stone drop makes you fast enough for a falling desirable at the end of this path...


Boss arenas are fun to design. This is your first miniboss, so I put in a semi-safe space. He can still jump in the gap and grab you if you camp there too long though.


Naturally, I want to design the last room here around the power you just got from the turtle.


Snowshoe
Posted on 09-30-24 02:29 AM, in Link | ID: 972

Level: 6

Posts: 8/14
EXP: 785
Next: 122

Since: 08-19-24
From: Lunatea

Last post: 90 days
Last view: 43 days
Posted by Oz74
I didn't completely disappear into gacha hell. Don't worry. We're into world 2.

I love how this final area of the forest came out from a presentation standpoint, but I want the up drafts to be able to carry Parasol Kirby's weapon directly into each Bronto Burt on the way to this exit, so I'll have a bit more design refinery to do.

The Cutter is fun for unreachable spots.

This tileset got a little spruce-up without losing the distinct Kirby look. A stone drop makes you fast enough for a falling desirable at the end of this path...

Boss arenas are fun to design. This is your first miniboss, so I put in a semi-safe space. He can still jump in the gap and grab you if you camp there too long though.

Naturally, I want to design the last room here around the power you just got from the turtle.


I do like what you've done with the purple colors on that night time castle level. It's good to see multiple paths being used as well, I hope you add some cool puzzles and side rooms.


MacUser
Posted on 09-30-24 03:57 PM, in Link | ID: 973

Shyguy

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Last view: 88 days
Looking great so far! :D

____________________
8-bit is enough.

Paithus
Posted on 10-10-24 03:03 PM, in Link | ID: 1084
Newbie

Level: 4

Posts: 7/7
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Since: 08-22-24
From: Wilmington, North Carolina, USA

Last post: 172 days
Last view: 172 days
Yep a project isn't dead from my hack "Mickey Mouse: Mighty Magic" back from 2019. It is continue working editing all stages.




Hiryuu
Posted on 10-12-24 10:19 AM, in Link | ID: 1099
Common spammer
Level: 20

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Since: 09-15-24
From: Arkansas, USA

Last post: 58 days
Last view: 52 days


SHC 2024 will be dropping the results of their judgement of hacks this weekend. I played several last weekend. I'm also terrible at Sonic so it's about what you'd expect out of a play but I was requested to do so with commentary over Discord.


Hiryuu
Posted on 10-14-24 04:01 PM, in Link | ID: 1106
Common spammer
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Since: 09-15-24
From: Arkansas, USA

Last post: 58 days
Last view: 52 days


It probably won't be too much longer before this SNES port of Kid Icarus gets released.


Hiryuu
Posted on 10-19-24 04:27 AM, in Link | ID: 1146
Common spammer
Level: 20

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Since: 09-15-24
From: Arkansas, USA

Last post: 58 days
Last view: 52 days


Making the NES perform something similar to SNES Mode 7 with this. It's on KS as an NES project from scratch by the name of Former Dawn. Seems pretty ambitious.


Hiryuu
Posted on 11-05-24 02:10 PM, in Link | ID: 1301
Common spammer
Level: 20

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Since: 09-15-24
From: Arkansas, USA

Last post: 58 days
Last view: 52 days


Metaquarius is still working on this.


Main - Hacking Discussion - The Videos/Screenshots Thread (2)

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