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Main - Posts by Hiryuu

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Hiryuu
Posted on 09-15-24 08:28 PM, in Introductions Link | ID: 837

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How nostalgic.

Hi. Hiryuu here. Former ACMLM-goer and some other things. Much of my existence dates waaaay back before now but I do know, or know of, quite a few people that have posted in this thread so far.

I've been largely removed from the community for about a decade now but I do keep a watch out every so often so I'll try to make myself known here and there when I can.


Hiryuu
Posted on 09-15-24 08:35 PM, in The Trails (Kiseki) series Link | ID: 838

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I actually finished up Daybreak yesterday, as a matter of fact.



Just need to take the time for Crossbell, at this point, since that is the one duology I'm behind on. Everything else, I've taken care of. I should really take the time before Daybreak II comes out in Early 2025.


Hiryuu
Posted on 09-15-24 08:41 PM, in What are you Currently Playing? Link | ID: 839

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Mahjong. Quite a bit. For better or worse.

I have been going through a few others things, too. I did get Trails Through Daybreak done yesterday and there's been a few other things I've been messing with when I get the time to do so. Mostly Fightcade related.

Of special note, I actually got sub-1 in Sprint on Tetris a couple weeks back.


Hiryuu
Posted on 09-15-24 08:44 PM, in FamiTracker Link | ID: 840

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I did make mention of it in the Intro thread but I do mess with FT and related from time to time. I really do need to put up more vids of my past stuff on YT though, at some point.


Hiryuu
Posted on 09-15-24 09:07 PM, in FamiTracker Link | ID: 842

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Posted by Rexius55
Sounds sick, that percussion's gnarly.


It does do a fairly good job for the noise channel by itself. The DPCM gives it a lot more life, though, when I do use it.

Though that did remind me to upload something I had forgotten about...


Hiryuu
Posted on 09-15-24 10:24 PM, in The Trails (Kiseki) series Link | ID: 845

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Probably Sky FC. They are about to drop a remake for it soon, though.


Hiryuu
Posted on 09-17-24 10:29 PM, in Preferred console revisions? Link | ID: 856

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Probably the revision to the PS3 if only for the fact that the old fat was largely prone to overheat failures. Those old GT 7800 90mm's were notorious for failures and ran hot. I've got a PS3 fat that I saved, dropped firmware on, re-greased and everything and it's one of those I have to run with the fans at about half because of just how hot it gets...except in my case it's the CPU that's got runaway heat. It really is one of those that qualify for de-lidding but I'm afraid of breaking it so I just run it under 75C before the fans really kick in and pray for the best. It mostly accomplishes this so long as I don't do PS2 emulation. Once I do that, then it really starts to kick in.

Plus side is if I need that I have a PS2 slim that I have modded that I could just do with instead through ethernet. Not the fastest ethernet, granted, but it does the job better than USB 1.1 on the front for front-loading a bunch of ISOs.


Hiryuu
Posted on 09-17-24 10:33 PM, in Preferred console revisions? Link | ID: 858

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I'll believe it. Those running standard fans wouldn't kick those on until about 90C. I found that out when I played The Last of Us in a heavy area and saw my fans kick on full throttle for the first time before I placed CFW on it. Come to find out, it was near meltdown when it happened. Thankfully, I had some sense to save, turn it off, and let it cool down so it didn't do that.

Years later, when I took it apart, I took a look at the CPU die itself and the label for it and the RSX had pretty much melted off over time. It didn't melt the die cover itself completely but enough to fade the text all the way.


Hiryuu
Posted on 09-17-24 10:34 PM, in What forum theme do you use? Link | ID: 859

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Night. Exceptionally classic theme that I pretty much go-to on any AB incarnation, if it has it.

Green Night is a nice alternative.


Hiryuu
Posted on 09-17-24 10:38 PM, in Is NeoRHDN a dangerous website? Link | ID: 860

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I'm gonna be that person and say 'you really don't need third-party AV in this day and age'.

Windows Security and uBlock Origin in your browser of choice. That's literally it these days. If it was before 2019 or something then I might think otherwise.


Hiryuu
Posted on 09-17-24 11:32 PM, in What are you Currently Playing? Link | ID: 861

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Thanks. I worked on that one way too long. I really should go back to Tetr.io and give it a shot one day to see if I can bring my old 1:12 down to something closer to what I get in Apo. I do have a better response monitor for it now so it might not be a bad thing to try eventually.



Playthrough of Contra. Very casually (23/30 lives left).


Hiryuu
Posted on 09-18-24 12:53 AM, in Is NeoRHDN a dangerous website? Link | ID: 864

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A lot of third-party AV solutions went down that route once Secure Boot started showing that the vast majority of intrusions anymore, these days anyways, are exclusive in Outlook and your browser. And in-browser crap is mostly scamware crap. The amount of scams and otherwise social engineering jobs increased exponentially following the death of master boot record viruses.

If you can't put a virus on a machine, pretend to. People that know no better will believe it and they do. Especially if you attach flashing lights, loud sounds and Microsoft [tm] to the scam and tell them if they don't call x phone number that they lose everything they never backed up. Very simple, very effective.

That's the vast majority of my 'malware' jobs these days.


Hiryuu
Posted on 09-18-24 01:30 AM, in Is NeoRHDN a dangerous website? Link | ID: 866

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Considering I deal with 'normal' people on a day-to-day basis...I can understand why they might. They have priorities outside of keeping track of how a computer works in their day-to-day, no different than a lot of people drive a car until it drops. We're different because we're largely comfortable with being able to go so far as use one to talk over a message forum with BBCode and HTML usage. I'd say 95% of my clientele would freeze up attempting to remember how to do any of that out of fear of breaking something or struggling to understand how to apply and remember what it is they're being told. It's why I'll always have a job and why the repair industry, in general, will never die.

No one person is going to understand algebra to zen completely so I have sympathy for people who have other things they excel at in life. The people that believe they know more when they clearly don't and...well...those are the people that have issues.


Hiryuu
Posted on 09-18-24 03:41 AM, in Welcome back Acmlm layout! Link | ID: 868

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I did mention this to NinCollin in Discord but Kak's branch of it runs fine on PHP 8.x. I know because I literally ran into the same problem when I jumped from one version of Linux to the other on ABXD (which is dead) and found out just how much PHP 8.x breaks everything AB.

Running it now on PHP 8.3.6 / Ubuntu 24.04 LTS and it's been fine. Might be worth a note for later on. Not sure how simple it would be to port over though, if you considered it, but Kak helped me port over my ABXD to an archive so you might get in touch to see if he'd be willing to help out.


Hiryuu
Posted on 09-18-24 03:45 AM, in Posting forums on your mobile device Link | ID: 869

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Hardly, mostly because of the lack of ease for doing so and the fact that I usually want to add something in more than just text when I'm allowed do so.


Hiryuu
Posted on 09-18-24 04:06 PM, in Embers of Mana (Total conversion hack of Final Fantasy Adventure (GB)) Link | ID: 871

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Oh, yea. I dig this. Been liking a lot of the 'DX' upconverts and the like as of late. Especially, the MM GB series that have been getting looked at.

I don't suppose you have anything video-related to show off at present?


Hiryuu
Posted on 09-18-24 04:15 PM, in PangYa Link | ID: 872

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Oh I'm sure there are people here who remember this or Albatross18, as it was originally called. It was officially canned back in April of this year, after roughly two decades of service.

However, it never really died. Server emulation became a thing several years ago and there are quite a few private servers around. None are entirely stable but the one above is, for the most part. If you've had an inkling to get back into it after all this time, this is about as good as it gets.


Hiryuu
Posted on 09-18-24 05:31 PM, in PangYa Link | ID: 874

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Posted by NinCollin
I've been wanting to get my own private server set up for a while, but the process seems rather daunting.....




Would you believe I did that at a point? We deferred from doing it though once we found people much better with the process. I actually had to hex edit the executable for people to be able to access my IP address at the time but I basically had to run a bunch of servers in tandem with the emulator in order to make it run. It was a mess but we had fun with it for a little while there.


Hiryuu
Posted on 09-18-24 06:09 PM, in Some icon and logo variations for the community Link | ID: 877

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Maybe use all of them or a variant based on the theme you're using.

I'm partial to the v18 myself but I usually am big on single color stuff. v16 looks kinda SMW-ish, though.


Hiryuu
Posted on 09-19-24 05:09 AM, in Ranma 1/2 Chougi Ranbu Hen (Double Patch) (rev. 2 of 09-19-24 05:10 AM by Hiryuu) Link | ID: 880

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The video above is my playthrough of the job done on this game. The handiwork of creating it is not my own. This is a double patch of the game that accomplishes two major things: and English translation and optimization of the code that removes the jarring framerate issues that are in the game while not resorting to additional support such as FastROM or SA1.

Upsilandre released the framerate hack/fix and current information on it can be found in the description of their YT video about it: here. The most recent patch, as of now, is from late August.

Dynamic Designs released the English translation and the patch can be found: here. This translation has been out for a few years now so it should be at its best.

If you've played the original, at all, this is pretty much as good as it will likely ever get for this title. It is a very nice anime approach to the Street Fighter II's of the time but was marred by its technical issues and lack of English translation, albeit the latter was only so necessary and we almost got an actual release of it which was sadly canceled.

So definitely go give these two your time if this interests you in the slightest. Quite a lot of work was done to make this possible over years of time.

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