News
Welcome to NeoRHDN! This place is still a work-in-progress, so pardon the construction...

Chat on Discord
Views: 832,216
Sections: Documents | Utilities | ROM Hacks | Games | Translations | Homebrew | Fonts | Community
Site: Main | Rules/FAQ | Discord | Memberlist | Latest posts | Stats | Ranks | Online users
12-11-24 01:10 AM
Guest: Register | Login

0 users currently in General Chat | 1 guest

Main - General Chat - Introductions (7)

Pages: 1 2 3 4 5

AutumnShinespark
Posted on 08-14-24 05:52 PM Link | ID: 68

Bronto Burt

Level: 8

Posts: 1/28
EXP: 1611
Next: 576

Since: 08-14-24

Last post: 45 days
Last view: 4 days
Howdy! I'm Autumn, aka Sarah or Scylla Shinespark. I'm a SNES rom hacker and I like sweets. Any pronouns are cool.

____________________
If you need me, I'll be overanalyzing how games work. Y'know, instead of playing them.

Slidelljohn
Posted on 08-14-24 05:56 PM Link | ID: 69

Red Tektite

Level: 12

Posts: 19/70
EXP: 6387
Next: 1534

Since: 08-14-24
From: Slidell, Louisiana

Last post: 64 days
Last view: 50 days
Hello Autumn! Glad to see you here. :toot:

____________________
Give someone a fish and you feed them for a day, teach them how to fish and you feed them for life.

Rexius55
Posted on 08-14-24 06:15 PM Link | ID: 70

Tektite

Level: 11

Posts: 9/58
EXP: 4816
Next: 1169

Since: 08-14-24
From: Outset Island, The Great Sea

Last post: 86 days
Last view: 61 days
Welcome yo.

____________________
I do requests (reverse-engineering, programming, music, spritework, writing, etc.). I'm always learnin'.

Status: Hands are full.

I post wherever is on my Linktree. If you see my stuff anywhere else, it wasn't me.

NinCollin
Posted on 08-14-24 06:23 PM Link | ID: 71
Root Administrator

Red Koopa

Level: 15

Posts: 24/125
EXP: 15366
Next: 1018

Since: 08-12-24

Last post: 24 days
Last view: 24 days
Probably an important thread to make, stickied :P

Welcome welcome!

Check out some of my websites!
imageimageimage

kkzero
Posted on 08-14-24 07:49 PM Link | ID: 76

Waddle Dee

Level: 6

Posts: 1/17
EXP: 762
Next: 145

Since: 08-14-24

Last post: 26 days
Last view: 7 min.
Hey folks, I'm kkzero. I dabble in various things, romhacking being one such thing. I dabble in various romhacking things too. While RHDN was still up, I submitted some mind-numbingly low-effort flukes such as Samus Goes to the Fridge to Get a Glass of Milk, Gengar, and Kirby's Dream Land 2 DX.

also am bunny

Mani Kanina
Posted on 08-14-24 08:12 PM Link | ID: 79
Newcomer

Level: 3

Posts: 2/4
EXP: 86
Next: 42

Since: 08-14-24

Last post: 109 days
Last view: 107 days
Yo, I'm Mani, made a bunch of hacks many years ago, not so many recently. I'm passionate about the existence of hacks, however.

Posted by kkzero
also am bunny

Instantly top tier user.

DarkBowser64
Posted on 08-14-24 08:27 PM (rev. 2 of 08-14-24 08:27 PM by DarkBowser64) Link | ID: 82

Goomba

Level: 7

Posts: 2/23
EXP: 1199
Next: 249

Since: 08-14-24

Last post: 31 days
Last view: 3 days
Hey there. Name's DarkBowser64 which can be written as DB64 or DB for short. I'm mostly here to browse, but I care quite a lot about the preservation of games and hacks, and my brain is just full of random niche knowledge which can vary from tangentially to totally related to tech and games.

The most I've ever really dabbled in the actual art of hacking is just some very basic Super Mario World stuff that I kept to myself. Other than that, I just check things out.

____________________
YouTube
Twitch

Rexius55
Posted on 08-14-24 08:35 PM (rev. 2 of 08-14-24 08:36 PM by Rexius55) Link | ID: 85

Tektite

Level: 11

Posts: 11/58
EXP: 4816
Next: 1169

Since: 08-14-24
From: Outset Island, The Great Sea

Last post: 86 days
Last view: 61 days
Yo, name's Rexius55, most call me Rex but you can call me whatever. I'm an amateur game dev and ROM hacker who does a variety of things including make music both in and out of ROM hacking, help with friends' projects, document lesser-attended to games and whatever else I do.

I love reverse-engineering games and figuring out how everything works. I'm not adept with a technical understanding of ROM hacking but I've been programming and doing this for over seven years now and can adapt really well. I'm pretty involved with Castlevania hacking at the moment, but I plan to work on some Mario Tennis GBC, Chrono Trigger SNES and other projects. HMU if you need any kinda help with a project and I'll see what I can do. :>

____________________
I do requests (reverse-engineering, programming, music, spritework, writing, etc.). I'm always learnin'.

Status: Hands are full.

I post wherever is on my Linktree. If you see my stuff anywhere else, it wasn't me.

Ok Impala!
Posted on 08-14-24 08:58 PM Link | ID: 88

Red Goomba

Level: 9

Posts: 6/43
EXP: 3083
Next: 79

Since: 08-13-24

Last post: 74 days
Last view: 15 days
Ok Impala! is the name. Been creating ROM hacks since the early days. Most notable recent creations are:

Zelda II - Amida's Curse https://neoromhacking.net/hackpage.php?id=6292
Super Mario Kart - Epic Racers https://neoromhacking.net/hackpage.php?id=5514

I'm currently working on Embers of Mana, a ROM hack of Final Fantasy Adventure (GB).

____________________
Embers of Mana (https://www.okimpala.net)
Zelda II - Amida’s Curse (https://neoromhacking.net/hackpage.php?id=6292/)
Super Mario Kart - Epic Racers (https://neoromhacking.net/hackpage.php?id=5514/)
Super Mario Kart - The Impala Battles (https://neoromhacking.net/hackpage.php?id=154)

RT-55J
Posted on 08-14-24 09:30 PM Link | ID: 91

Micro-Goomba

Level: 6

Posts: 3/16
EXP: 697
Next: 210

Since: 08-14-24

Last post: 98 days
Last view: 16 days
Hello! I go by RT-55J, but you can call me RT or artee. I've been around the romhacking community a long time here and there, since the early acmlmboard days. Back then I mostly just downloaded editors for my favorite games, messed around with them, and then never released anything.

These days I'm mainly a Metroid romhacker. You can find my stuff on Metroid Construction. My proudest achievement, however, is not a romhack, but rather a fully relocatable and commented disassembly of Metroid 2.

I dabble with other games from time to time as well. As a hacker, I'd say my greatest weaknesses at the moment are making my own tooling, and anything to do with music.

Something else I like doing is making maps of videogames. Recently I've made several maps of romhacks for Metroids 1, 2, 3, and 4, which you can find on my silly website.

I also my ZZT games (ZZT being a quaint little game creation system for DOS).

I hope this place turns out okay.




star_scream1646
Posted on 08-15-24 03:32 AM Link | ID: 101

Waddle Dee

Level: 6

Posts: 1/16
EXP: 698
Next: 209

Since: 08-13-24
From: Cybertron

Last post: 51 days
Last view: 3 days
Name is Star_scream1646. Don’t really do any type of romhacking (mainly lurk), but I appreciate everything that romhackers have done for the retro gaming community over the years. Such as fan translations, QoL/Improvement hacks, and bug fixes and many more. So thank you all for what you all do, and to NinCollin for this new site!

Mattrizzle
Posted on 08-15-24 07:26 PM (rev. 3 of 08-15-24 07:31 PM by Mattrizzle) Link | ID: 132
Newcomer

Level: 4

Posts: 1/8
EXP: 247
Next: 32

Since: 08-13-24
From: United States

Last post: 37 days
Last view: 5 days
Hello. I'm commonly known as Mattrizzle* in this neck of the World Wide Web, but I also go by Matt.

I've been part of the greater ROM hacking community for around two decades, joining Acmlm's Board (a flagship community which was run by the same Acmlm who created the Acmlmboard software that board and this site both run on) in late 2004. Long before disassembling and decompiling games was commonplace (and prior to having that knowledge), I was digging through Super Mario World the old-fashioned way (using a hex editor) finding, testing and documenting ROM offsets to tweak several things in the game, many of which are now part of SMWCentral's ROM Map.

The first release that I was really proud of was my Super Mario Bros. 2 music patch for Super Mario World. Prior to it, DJ Bouché had created a Super Mario Bros. 3 music patch for the same game. I studied his notes and examined the changes the IPS file made to the ROM in order to make my own (he gave me permission to use some of his arrangements). By the time this was released, it was quickly eclipsed by the discovery/release of the first Japanese version of AddMusic. My music patches and Bouché's do not work on modern, accurate SNES emulators because less was known about how the echo effect worked, and ZSNES and Snes9x inaccurately emulated audio.

With all of the new tools (and thus, higher standards) now in place in Super Mario World hacking, I kind of got left in the dust, and began to broaden my horizons to other Super Nintendo games. Super Mario World 2: Yoshi's Island, NBA Jam T.E., and the Donkey Kong Country trilogy are a few of these.

When it comes to assisting others, my roles are typically artist and/or assembly coder.
Golden Yoshi's SMW2+2 and eskayelle's NBA Jam 2K21 as well as 2K22 T.E. hacks are showcases of both.

I also contribute to The Cutting Room Floor. When not digging through games to make a ROM hack, it's usually in search of unused content. I probably use "digging" to describe hacking way too often. Sometimes, it's like being a digital "archaeologist". Those who have ever been excited to find some aspect of how a game works after a long deep-dive into a debugger or hex editor will understand.

* It's not pronounced Matt Rizzle. I forgive you if you thought that. The name is one an old friend of mine coined during my teenage years. He unfortunately lost his life to congestive heart failure last year, just a couple of years short of 40 (R.I.P.). Initially the nickname was Mattress (as in the part of a bed, given to me due to my stature resembling a mattress), but he later Snoop-Doggified it by replacing the last syllable with -izzle. It has nothing to do with rizzler or related newfangled words that Gen Alpha is using.

____________________

codeindigo
Posted on 08-16-24 01:04 AM Link | ID: 135
Newcomer

Level: 2

Posts: 1/2
EXP: 30
Next: 16

Since: 08-16-24

Last post: 111 days
Last view: 96 days
I'm Code Indigo (she/her), and while I'm not working on rom hacks at this time I am developing a homebrew casino game for the MSX and C64. Even then my romhacking skill is limited to just some graphics replacements; I haven't really dug into the field all that much compared to other things.

Sadly I am not bunny, but I play one in FFXIV (when I can afford the subscription).

NinCollin
Posted on 08-16-24 01:13 AM Link | ID: 136
Root Administrator

Red Koopa

Level: 15

Posts: 34/125
EXP: 15366
Next: 1018

Since: 08-12-24

Last post: 24 days
Last view: 24 days
Welcome welcome!! :)

Check out some of my websites!
imageimageimage

Special
Posted on 08-16-24 01:25 AM Link | ID: 139

Goomba

Level: 8

Posts: 23/32
EXP: 1993
Next: 194

Since: 08-11-24

Last post: 22 days
Last view: 4 min.
I'm late to this, but just want to say welcome to all the newcomers from the past couple days.

Word of advice to you all, don't switch Theme to "AE Torture Revisted".

Vinnyboiler
Posted on 08-16-24 03:58 AM Link | ID: 152
Newcomer

Level: 1

Posts: 1/1
EXP: 10
Next: 1

Since: 08-14-24

Last post: 116 days
Last view: 116 days
Hello I'm Vinnyboiler (he/him), I been following the creation of site from the stuff you were posting on Discord. I like Acmlmboards, they are very nostalgic to me so I signed up here.

Ok Impala!
Posted on 08-16-24 07:25 AM Link | ID: 154

Red Goomba

Level: 9

Posts: 17/43
EXP: 3083
Next: 79

Since: 08-13-24

Last post: 74 days
Last view: 15 days
A warm welcome to everyone new! Let's make this a friendly and welcoming place for all ROM hackers! :heart:

____________________
Embers of Mana (https://www.okimpala.net)
Zelda II - Amida’s Curse (https://neoromhacking.net/hackpage.php?id=6292/)
Super Mario Kart - Epic Racers (https://neoromhacking.net/hackpage.php?id=5514/)
Super Mario Kart - The Impala Battles (https://neoromhacking.net/hackpage.php?id=154)

Ardisan
Posted on 08-16-24 08:36 AM Link | ID: 156

Struttin' On In

Level: 1

Posts: 1/1
EXP: 10
Next: 1

Since: 08-16-24

Last post: 116 days
Last view: 114 days
Hello I'm Ardisan. I would like to say that its awesome that this exists. I wouldn't say I'm a hacker, but I love playing romhacks and hope this helps hackers/modders continue to grow. I'm probably going to be a lurker like how I was on RHDN, but I'll lurk with pride.

AutumnShinespark
Posted on 08-16-24 03:53 PM Link | ID: 169

Bronto Burt

Level: 8

Posts: 4/28
EXP: 1611
Next: 576

Since: 08-14-24

Last post: 45 days
Last view: 4 days
Posted by Mattrizzle
Hello. I'm commonly known as Mattrizzle* in this neck of the World Wide Web, but I also go by Matt.

I've been part of the greater ROM hacking community for around two decades, joining Acmlm's Board (a flagship community which was run by the same Acmlm who created the Acmlmboard software that board and this site both run on) in late 2004. Long before disassembling and decompiling games was commonplace (and prior to having that knowledge), I was digging through Super Mario World the old-fashioned way (using a hex editor) finding, testing and documenting ROM offsets to tweak several things in the game, many of which are now part of SMWCentral's ROM Map.

The first release that I was really proud of was my Super Mario Bros. 2 music patch for Super Mario World. Prior to it, DJ Bouché had created a Super Mario Bros. 3 music patch for the same game. I studied his notes and examined the changes the IPS file made to the ROM in order to make my own (he gave me permission to use some of his arrangements). By the time this was released, it was quickly eclipsed by the discovery/release of the first Japanese version of AddMusic. My music patches and Bouché's do not work on modern, accurate SNES emulators because less was known about how the echo effect worked, and ZSNES and Snes9x inaccurately emulated audio.

With all of the new tools (and thus, higher standards) now in place in Super Mario World hacking, I kind of got left in the dust, and began to broaden my horizons to other Super Nintendo games. Super Mario World 2: Yoshi's Island, NBA Jam T.E., and the Donkey Kong Country trilogy are a few of these.

When it comes to assisting others, my roles are typically artist and/or assembly coder.
Golden Yoshi's SMW2+2 and eskayelle's NBA Jam 2K21 as well as 2K22 T.E. hacks are showcases of both.

I also contribute to The Cutting Room Floor. When not digging through games to make a ROM hack, it's usually in search of unused content. I probably use "digging" to describe hacking way too often. Sometimes, it's like being a digital "archaeologist". Those who have ever been excited to find some aspect of how a game works after a long deep-dive into a debugger or hex editor will understand.

* It's not pronounced Matt Rizzle. I forgive you if you thought that. The name is one an old friend of mine coined during my teenage years. He unfortunately lost his life to congestive heart failure last year, just a couple of years short of 40 (R.I.P.). Initially the nickname was Mattress (as in the part of a bed, given to me due to my stature resembling a mattress), but he later Snoop-Doggified it by replacing the last syllable with -izzle. It has nothing to do with rizzler or related newfangled words that Gen Alpha is using.

I can related to digging through ROMs in a hex editor for data; I'm the only reverse engineer I know for Arcana (SNES). And I've heard of Golden Yoshi's mods! I'm not very good at Yoshi's Island so I didn't get far, but I also remember a 3rd SMW2+ that was... a SMW mod with RPG elements?

____________________
If you need me, I'll be overanalyzing how games work. Y'know, instead of playing them.

neen
Posted on 08-16-24 06:22 PM Link | ID: 182
Newcomer

Level: 1

Posts: 1/1
EXP: 10
Next: 1

Since: 08-16-24

Last post: 116 days
Last view: 72 days
hi im neen i make super metroid rom hacks
Pages: 1 2 3 4 5


Main - General Chat - Introductions (7)

Affiliates:


Acmlmboard v2.5.6+neo (2024-08-13)
© 2005-2024 Acmlm, Emuz, NinCollin, et al.

Page rendered in 0.115 seconds. (1012KB of memory used)
MySQL - queries: 114, rows: 475/485, time: 0.095 seconds.