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02-05-25 08:53 AM |
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Main - Works in Progress - Illusion of Gaia 30th Anniversary Retranslation (2) |
K-Dawg |
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Newbie Level: 3 Posts: 2/4 EXP: 104 Next: 24 Since: 08-17-24 Last post: 37 days Last view: 37 days |
---------------------------------------------- ILLUSION OF GAIA RETRANSLATED v1.1 Copyright 2024 by GaiaLabs https://github.com/Azarem/IOGRetranslation https://github.com/Azarem/GaiaLabs https://discord.gg/mkKFYkq2xT ---------------------------------------------- The patch can be downloaded directly from here: https://github.com/Azarem/IOGRetranslation/releases/download/iog_rxlt_11/iog_rxlt_11.bps 12/29/2024: Patch Notes (v1.1) *Title screen has been re-implemented from the prototype. *Original mountain background in Edward Castle has been re-implemented, though the animation has yet to be replaced. *Fixes to music playing at improper times. *Map titles and their boxes auto center and size. It's done in intervals of two, so text may have a space before or after. *Handful of item names have been translated (ItemStrings.asm). This is what's seen when the menu opens up. *Also updated location/scene titles now that longer names are possible. *Various bug fixes. ---------------------------------------------- 12/25/2024: It's finally here! The team at GaiaLabs have finished up with your holiday gift just in time for Christmas! We're proud to announce the official release of Illusion of Gaia Retranslated v1.0. And please join the discord for future information updates! GaiaLabs Discord at https://discord.gg/mkKFYkq2xT! ---------------------------- Application Instructions ---------------------------- This is a BPS patch for Illusion of Gaia which replaces approximately 99% of the original Robert L. Jerauld localization's script with L Thammy's retranslation of Gaia Gensouki. In addition, the patch decompresses all the assets in the game, while providing an expanded ROM with available space. As a result, loading times are extremely fast! A handful of ASM patches are used to modify the loading process to support faster screen transitions by completely bypassing the decompression steps. To use this patch, download FLIPS, Beat, or use the Online Rom Patcher: FLIPS - https://www.romhacking.net/utilities/1040/ Beat - https://www.romhacking.net/utilities/893/ Online Patcher - https://romhackheaven.com/RomPatcher.js-2.9.1/ Alternate 1 - https://www.romhacking.net/patch/ Alternate 2 - https://www.marcrobledo.com/RomPatcher.js/ ROM / ISO Information: Database match: Illusion of Gaia (USA) Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638) File/ROM SHA-1: 38DE0C84DD2BC3BDFC0A3D7AB0220C79B70887C3 File/ROM CRC32: 1C3848C0 For those who wish to take advantage of the game's newly-added MSU-compatibility, please continue reading. -------------------- MSU Instructions -------------------- 1.) Download one of the music packs from here: https://www.zeldix.net/t1604-illusion-of-gaiatime-gaia-trilogy-ii 2.) Extract the PCM files into the same folder as your "Illusion of Gaia Retranslated" ROM. 3.) Rename the PCM files to match the ROM filename. Ex: if your ROM is named GaiaLabs.smc, your PCM files will be named "GaiaLabs-{number}.pcm", where {number} is the track number in the original name. You want to keep that part. 5.) Make sure you have an empty MSU file to match your ROM: "GaiaLabs.msu" 6.) Use any modern emulator and enjoy the full music experience. For further documentation and assistance, please see the following link: https://www.zeldix.net/t1607-msu1-getting-started-guide --------------- What's New? --------------- While we've added a roster of improvements and changes, care was taken to offer options to the player in how they would like to enjoy this beloved classic. We hope that these new options will help you find a playstyle that you most enjoy! * New Translation by L Thammy! * When starting a game, the options menu now offers the choice between the North American localized names (Will, Lance, Seth, etc.) or original Japanese ones (Tim, Rob, Morris, etc.). Please note that in v1.0, choosing English may lead to text minor overflow, but this will be fixed in v1.1 This option replaced the choice between Stereo and Mono. Stereo is now enabled by default. * Unique borders were designed to better represent the personalities and cultures of the story's characters. The original white border remains in-game, usually being used to describe actions that are occurring. * The number of lines and placement of text windows has been adjusted where necessary. Minor graphical changes have been made to the HUD to accommodate for this change. * Inventory stacking has been implemented for certain items, such as Medical Herbs and Red Jewels. At present time, no numeric indicator exists to specify the amount carried. This will be addressed in a future patch. * The inventory menu screen currently displays certain debug elements such as x/y position at the bottom of the screen. This may be removed in future patches. * Now there's a Sprint Button! You can also still sprint using a double-press on the D-pad. This can definitely be considered an accessibility option for those who struggle with or dislike the original method. It also makes Illusion of Gaia play a bit more like its successor, Terranigma. * Dialogue has been made harder to accidentally skip through. Several button inputs that allowed text to advance were disabled to make this possible. * The option to end your game when speaking with Gaia has been removed, as it essentially resulted in a soft-lock for no reason. * Asset decompression allows scenes to load MUCH faster. * MSU compatibility is now included. Instructions for its use can be found in section 2 of this document. * Sky Deliveryman has been added back into the endgame. Aside from the ability to return to the South Cape, Itory Village, and the Larai Cliffs, nothing about those areas has been changed at this time and traveling to Itory Village will prevent your return to South Cape. Until this is addressed in a later patch, please save before experimenting with the Sky Deliverman and be careful! More Features Coming Soon! -------------------------------------- Choose Localized or Original Names -------------------------------------- When starting your game, now you can choose character names to suit your preference. This can also be done mid-game by changing options on the main menu. ----------------------------------------------------- Text Window Borders Add Some New Flavor ----------------------------------------------------- The new borders that have been added for character dialogue started out as a simple idea about an alternate border for shocked dialogue and has resulted in a vast variety! -------------------------- Additional Screenshots -------------------------- ____________________ "Cause I still believe in miracles, I swear I've seen a few, and the time will surely come when you can see my point of view. I believe in second chances and that's why I believe in you!" —Pollyanna (Mother) |
K-Dawg |
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Newbie Level: 3 Posts: 3/4 EXP: 104 Next: 24 Since: 08-17-24 Last post: 37 days Last view: 37 days |
Merry Christmas! The original post has been updated! Version 1.0 is out and is translated up through the ending. Please see the github or original thread post for additional details! Enjoy, friends!
And please join the discord for future information updates! GaiaLabs Discord at https://discord.gg/mkKFYkq2xT! ____________________ "Cause I still believe in miracles, I swear I've seen a few, and the time will surely come when you can see my point of view. I believe in second chances and that's why I believe in you!" —Pollyanna (Mother) |
AutumnShinespark |
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Bronto Burt Level: 8 Posts: 29/29 EXP: 2063 Next: 124 Since: 08-14-24 Last post: 41 days Last view: 10 days |
His Japanese name is Tim??
I let some friends know about this ^^ ____________________ If you need me, I'll be overanalyzing how games work. Y'know, instead of playing them. |
K-Dawg |
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Newbie Level: 3 Posts: 4/4 EXP: 104 Next: 24 Since: 08-17-24 Last post: 37 days Last view: 37 days |
Posted by K-Dawg New patch drop! Updated the original post with patch notes detailing changes and a fresh link to the download for v1.1. Sorry this isn't a bigger update, but hopefully it irons out some problems. ____________________ "Cause I still believe in miracles, I swear I've seen a few, and the time will surely come when you can see my point of view. I believe in second chances and that's why I believe in you!" —Pollyanna (Mother) |
Red Soul |
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Level: 10 Posts: 38/54 EXP: 3725 Next: 689 Since: 11-09-24 Last post: 5 days Last view: 2 days |
I love retranslations/improvements like this. Really makes wonderful games shine under a whole new light. |
Main - Works in Progress - Illusion of Gaia 30th Anniversary Retranslation (2) |
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