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02-05-25 07:41 AM
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Main - Gaming - Romance of the Three Kingdoms III, a breakthrough unlike any other! (1)


ArceusI
Posted on 01-18-25 07:55 PM, in (rev. 4 of 01-26-25 06:00 PM by ArceusI) Link | ID: 1503

Bronto Burt

Level: 5

Posts: 14/20
EXP: 425
Next: 104

Since: 01-13-25
From: Homeless in Columbus, Ohio in the United States

Last post: 12 hours
Last view: 3 hours
This could be useful for hackers, but right now it's irrelevant to what I must say:

I did a bit of work on Romance of the Three Kingdoms III Genesis on RetroArch and found a couple codes linked to Ruler creation, using it I found out that 100 wasn't the stat cap, instead the limit now is 255. Theoretically it could go higher but 255 is a safe number.

But, is it possible to do the same thing with Custom officers since they get RANDOM stats? Could I break the system and make super, hyper & Ultra officers there? Hard to say, but this should get eyeballs popping out big time. o_o (That smiley is what you could be doing after hearing this, but you might not be, I wouldn't be surprised if you didn't do what the smiley suggested)

UPDATE: 255 is the absolute limit, the stats can't handle 256 or greater, hence an overflow could occur. But 240 is assured safe for Political, 245 for Intellect & War & 255 for Charm, Army & Navy.

UPDATE 2: The Imperial Seal sets Charm to 100, even if the Charm goes above 100, this is a clear oversight that wasn't taken into consideration as it could be more of a penalty to get the seal if charm is too high. This might need fixing in potential hacks.

____________________
My love for Arceus is eternal.

Main - Gaming - Romance of the Three Kingdoms III, a breakthrough unlike any other! (1)

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