News
Welcome to NeoRHDN! This place is still a work-in-progress, so pardon the construction...

Chat on Discord
Views: 751,800
Sections: Documents | Utilities | ROM Hacks | Games | Translations | Homebrew | Fonts | Community
Site: Main | Rules/FAQ | Discord | Memberlist | Latest posts | Stats | Ranks | Online users
11-21-24 06:36 AM
Guest: Register | Login

0 users currently in Help Wanted | 1 bot

Main - Help Wanted - [Technical][PSX] Help text Dumping (& eventually translating) Brightis (1)


tank120
Posted on 11-08-24 06:01 PM, in Link | ID: 1309
Newcomer

Level: 2

Posts: 1/3
EXP: 18
Next: 28

Since: 11-08-24

Last post: 13 hours
Last view: 13 hours
Hi, I've been working on this project since May and had been posting on the original RHDN forum asking for help on this.

You can read that original thread here: https://www.romhacking.net/forum/index.php?topic=39349.0

Essentially, the goal is to translate Brighits, a PSX game made by Shade/Quintet into English & make it possible to be translated into other languages if desired. We have someone agreed to properly translate it to English who is a native Japanese speaker.

The project has been making good progress, but at the time of writing: I've been recently laid off from my day job, & would appreciate others contributing to the project while I look for a new job and potentially move.

A Github for the project can be found here: https://github.com/Dickdebonair/Brightis-fan-translation
- The text that has been dumped & the pointers we've found are in the "Brightis Pointers & WIP translations" excel sheet.
- What's left to do on the project is in the readme, and as issues on the repo
- a "project" has been made, it'll show where we are as we progress on the project.

tank120
Posted on 11-15-24 04:20 PM, in Link | ID: 1353
Newcomer

Level: 2

Posts: 2/3
EXP: 18
Next: 28

Since: 11-08-24

Last post: 13 hours
Last view: 13 hours
I've begun building out a fairly detailed wiki on the files in the game, so hopefully we can get more people contributing and exploring how things work!

https://github.com/Dickdebonair/Brightis-fan-translation/wiki

tank120
Posted on 11-20-24 05:09 PM, in Link | ID: 1382
Newcomer

Level: 2

Posts: 3/3
EXP: 18
Next: 28

Since: 11-08-24

Last post: 13 hours
Last view: 13 hours
Keeping this thread as sort of a running log of updates: (while also welcoming contributions)

Since last time we've:

- Broken out & rearranged all the knowledge we have so far into the wiki proper!
- Properly dumped and decompressed the OVR.BIN & ONMOVR.BIN files! (Use the "BrightistFiler" tool in the GitHub) & added them to the Spreadsheet at the root of the repo
- Learned more about how the Overlays function (the types used in game, their RAM addresses, and how the game displays different text in cutscenes & menus)
- Human Translated 95% of ONMOVR.BIN & collected most of it's pointers
- closed TWO issues on the GitHub page, regarding decompression & dumping the above files correctly!

We still need to work on reinserting the text to the file, a place I can use help with. And locking down the other functions such as font width, but we are making good progress & still could use your help!

Big thanks to our recent contributor on the GitHub, Onepiecefreak, for leading the charge on the above so we can keep moving!

Main - Help Wanted - [Technical][PSX] Help text Dumping (& eventually translating) Brightis (1)

Affiliates:


Acmlmboard v2.5.6+neo (2024-08-13)
© 2005-2024 Acmlm, Emuz, NinCollin, et al.

Page rendered in 0.033 seconds. (751KB of memory used)
MySQL - queries: 53, rows: 405/413, time: 0.029 seconds.