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Galeforce
Posted on 09-16-24 01:01 AM, in The Trails (Kiseki) series (rev. 2 of 09-16-24 01:01 AM by Galeforce) Link | ID: 849

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Posted by Oz74
Yes, I play Langrisser Mobile. I have an Altina in the low 9500s and Van at about 9200 but mostly use Altina since I play Meteor Strike. I gave her Gift of Eternal Life for off-healing since Nymph and Lisa are the only ones I have that can contribute better healing if I need more than GOEL Altina and Jugler to carry a party's health. If you're on the same server block as me (Mira Port/Cellier Lake/Dark Cave/2 others I am forgetting) then if you ever feel like going back, I have a guild you can join :P


I mostly main Empire/Princess, so Rozenciel is a must in whatever content I run through, no matter which faction I decide to run. Sometimes I pepper in Altina, even if I don't run Empire. I like her that much. Currently running Miracle Staff on her, i like the extra AOE + debuffs she provides, though GOEL does seem like a tempting option. Wish I had more than just 2 of those. x.x I'm under the Dark Cave server, so I'll consider the guild offer if I do return.


The scenario I am describing is in fact Trails in the Sky FC and you should be able to get it cheap on Steam - I will share when I see the next sale for it. It will likely go under $20 or $10 a few more times before the Switch remake is out. If you enjoy FC, you'll be prepared for the subsequent games also being increasingly longer too.


I might snag one off of Steam if my situation allows for it. I might have $20 to spare but it might end up getting used for food when a week gets tight. Either way, I'll keep an eye out.

Oz74
Posted on 09-16-24 12:39 AM, in The Trails (Kiseki) series Link | ID: 848

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Yes, I play Langrisser Mobile. I have an Altina in the low 9500s and Van at about 9200 but mostly use Altina since I play Meteor Strike. I gave her Gift of Eternal Life for off-healing since Nymph and Lisa are the only ones I have that can contribute better healing if I need more than GOEL Altina and Jugler to carry a party's health. If you're on the same server block as me (Mira Port/Cellier Lake/Dark Cave/2 others I am forgetting) then if you ever feel like going back, I have a guild you can join :P

The scenario I am describing is in fact Trails in the Sky FC and you should be able to get it cheap on Steam - I will share when I see the next sale for it. It will likely go under $20 or $10 a few more times before the Switch remake is out. If you enjoy FC, you'll be prepared for the subsequent games also being increasingly longer too.


Galeforce
Posted on 09-16-24 12:04 AM, in The Trails (Kiseki) series Link | ID: 847

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Posted by Oz74
My gacha of choice had a few collabs and won't rerun the banner of the one I missed - and that was also my first peek into this series.


Let me take a wild guess. It's the same gacha I used to play.



Dear goodness. It took me about 30 minutes to log into the game, sit through updating it, sit through server updates, and sit through forced tutorials of content that was introduced while I was gone, and sit through all of the login rewards I've gotten for being gone so long, before finally getting this screenshot ready here. Damn, it's been a while since I last played.

I stopped playing this game, not because I don't enjoy it anymore, but because I simply lack the time to sink into these type of games. Between this one and FGO, I was sinking way too much time, and I had to make a difficult choice.


The first games in any of the arcs are good to start with (Sky FC, Zero, Cold Steel, or Daybreak.) How to decide - I would consider which scenario starting out appeals most to you... do you want to start out doing odd jobs helping people and slaying monsters as a young girl with a suddenly-adopted mysterious brother, as a new police recruit to a special task force, as a student in a military academy in a growing empire, or a self-employed mercenary who is initially a lone wolf? You'll be reading a lot in the beginning so it's important to choose something engaging. I started with Cold Steel 3 and didn't feel lost either, since 2 is wrapped up and 3 is starting on a fresh note despite being in the middle. Some of them pick up immediately off the end of the others, like CS4 and Reverie, and will be a mess to begin with, as you are not primed with context in any way that you will care about if you skip Erebonia and Crossbell games. There are frequent sales on Steam for Falcom games, so keep an eye out.

Sky FC is known for being slow-paced though ~40 hours, but would set you up to appreciate things chronologically, as the characters develop through the series and as the world changes. There are a lot of recurring characters, things that are consequences of established events, and recollections of established events throughout, and though each game provides you with a glossary to sum up the important things you will need to know, some things are sprinkled in as more of a surprise.


I'm no stranger to slow-paced games and games north of 40 hours of playtime. I do appreciate being told that context is likely important, so I do thank you for informing me before I end up starting out of order. I figured starting from the beginning of each arc would be best, but I figure I'd ask just to be sure.

As for the question at the outset, I think all of the scenarios do seem appealing. The first one especially interests me. If I were to guess, that's from Trails in the Sky, right? I am aware that a Switch remake is coming soon, however my hands are tied funds-wise due to ordering an Everdrive 64 X7 the other week (still waiting for it to arrive to this day) so it may be a while before I get my hands on it. I have no problem starting it on its original console release. If anything, it'll get my feet wet until I get my hands on the remake.

I do have an answer of which arc I might start with at least. It's just a matter of finding the right time to do it. (And actually remembering; I have a bad habit of saying these things and straight up forgetting about them the following day.)

Oz74
Posted on 09-15-24 10:33 PM, in The Trails (Kiseki) series (rev. 2 of 09-15-24 10:34 PM by Oz74) Link | ID: 846

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My gacha of choice had a few collabs and won't rerun the banner of the one I missed - and that was also my first peek into this series.

The first games in any of the arcs are good to start with (Sky FC, Zero, Cold Steel, or Daybreak.) How to decide - I would consider which scenario starting out appeals most to you... do you want to start out doing odd jobs helping people and slaying monsters as a young girl with a suddenly-adopted mysterious brother, as a new police recruit to a special task force, as a student in a military academy in a growing empire, or a self-employed mercenary who is initially a lone wolf? You'll be reading a lot in the beginning so it's important to choose something engaging. I started with Cold Steel 3 and didn't feel lost either, since 2 is wrapped up and 3 is starting on a fresh note despite being in the middle. Some of them pick up immediately off the end of the others, like CS4 and Reverie, and will be a mess to begin with, as you are not primed with context in any way that you will care about if you skip Erebonia and Crossbell games. There are frequent sales on Steam for Falcom games, so keep an eye out.

Sky FC is known for being slow-paced though ~40 hours, but would set you up to appreciate things chronologically, as the characters develop through the series and as the world changes. There are a lot of recurring characters, things that are consequences of established events, and recollections of established events throughout, and though each game provides you with a glossary to sum up the important things you will need to know, some things are sprinkled in as more of a surprise.


Hiryuu
Posted on 09-15-24 10:24 PM, in The Trails (Kiseki) series Link | ID: 845

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Probably Sky FC. They are about to drop a remake for it soon, though.


Galeforce
Posted on 09-15-24 09:37 PM, in What was the point of shutting down RHDN only to make a clone of it (rev. 2 of 09-16-24 01:20 AM by Galeforce) Link | ID: 844

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I have to remind that while there are many games with a thriving romhacking community, there's equally as many games that aren't so lucky. Which is why it is especially important that there's a main hub that can give attention to these less fortunate games, because they have their own dedicated fanbase, no matter how big or how small they are.

I hope to see this site thrive, and carry on the legacy inherited from RHDN.

Galeforce
Posted on 09-15-24 09:30 PM, in The Trails (Kiseki) series (rev. 2 of 09-15-24 09:47 PM by Galeforce) Link | ID: 843

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I've never actually tried the Kiseki series, but they have always been on my "games to try out before I pass away" list. There's just a lot of colorful characters; some of whom I've been introduced to in other games via a collab event.

I am aware of the overall darker atmosphere the series has, but I've played games with a similar tone, so I'm well prepared. (Though, I may likely still be open to some surprises.) I just haven't had the opportunity to sit down and try a game out.

Any idea which game I should start with? Or are any of them a decent starting point?

Hiryuu
Posted on 09-15-24 09:07 PM, in FamiTracker Link | ID: 842

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Posted by Rexius55
Sounds sick, that percussion's gnarly.


It does do a fairly good job for the noise channel by itself. The DPCM gives it a lot more life, though, when I do use it.

Though that did remind me to upload something I had forgotten about...


Rexius55
Posted on 09-15-24 08:46 PM, in FamiTracker Link | ID: 841

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Sounds sick, that percussion's gnarly.

____________________
I do requests (reverse-engineering, programming, music, spritework, writing, etc.). I'm always learnin'.

Status: Hands are full.

I post wherever is on my Linktree. If you see my stuff anywhere else, it wasn't me.

Hiryuu
Posted on 09-15-24 08:44 PM, in FamiTracker Link | ID: 840

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I did make mention of it in the Intro thread but I do mess with FT and related from time to time. I really do need to put up more vids of my past stuff on YT though, at some point.


Hiryuu
Posted on 09-15-24 08:41 PM, in What are you Currently Playing? Link | ID: 839

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Mahjong. Quite a bit. For better or worse.

I have been going through a few others things, too. I did get Trails Through Daybreak done yesterday and there's been a few other things I've been messing with when I get the time to do so. Mostly Fightcade related.

Of special note, I actually got sub-1 in Sprint on Tetris a couple weeks back.


Hiryuu
Posted on 09-15-24 08:35 PM, in The Trails (Kiseki) series Link | ID: 838

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I actually finished up Daybreak yesterday, as a matter of fact.



Just need to take the time for Crossbell, at this point, since that is the one duology I'm behind on. Everything else, I've taken care of. I should really take the time before Daybreak II comes out in Early 2025.


Hiryuu
Posted on 09-15-24 08:28 PM, in Introductions Link | ID: 837

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How nostalgic.

Hi. Hiryuu here. Former ACMLM-goer and some other things. Much of my existence dates waaaay back before now but I do know, or know of, quite a few people that have posted in this thread so far.

I've been largely removed from the community for about a decade now but I do keep a watch out every so often so I'll try to make myself known here and there when I can.


Galeforce
Posted on 09-15-24 07:59 PM, in Introductions (rev. 2 of 09-15-24 09:24 PM by Galeforce) Link | ID: 836

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Hi. I'm Galeforce. A Caster class servant with a penchant for romhacks, both playing them and dabbling into editing them. (Though, haven't edited one to a serious extent.)

I used to frequent SMWCentral, but now I'm here. I used to romhack Super Mario World, and a little bit of Fire Emblem. My romhacking days have mostly been over though. I just don't have the free time nor motivation to dabble into the coding anymore. But I really do enjoy playing romhacks any chance I get. Right now, I'm just messing around in SM64 Coop DX with my friends and I hella do enjoy my time there.

Looking forward to seeing what I can find here.

Galeforce
Posted on 09-15-24 07:52 PM, in The Bunny Thread Link | ID: 835

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I know a friend of mine who would love a thread like this.

I do like bunnies too, though I'm more of a fox guy myself.

Now, she's not a straight bunny (more like a bunny girl, really), but I'd be remiss if I didn't mention a certain v-tuber, peko.

Galeforce
Posted on 09-15-24 07:45 PM, in Welcome back Acmlm layout! Link | ID: 834

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I've always liked acmlmboards tbh. I'm a simple guy, and I like simple and effective. I used to frequent SMWCentral, so this board is almost like home to me in a way.

Galeforce
Posted on 09-15-24 07:43 PM, in Posting forums on your mobile device Link | ID: 833

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I do sometimes browse the web with my android phone sometimes when I'm nowhere close to my laptop, but I try not to write posts when I can afford not to. I have caveman fingers and I have the tendency to fat-finger my texts on my phone, so having to write an entire post with actual content in it on a mobile device is way too challenging for me to want to consider.

Some people are naturally good at that type of stuff. I, sadly, am not one of them.

Galeforce
Posted on 09-15-24 07:37 PM, in The item shop Link | ID: 832

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I think this is a nice novelty that I feel most forums abandon nowadays due to fear of a lack of posting quality. But I think it's a novelty I like to see. I'm not active anymore for the aforementioned "Posting Syndrome++", so I'm in no rush to get some of the stuff I want. But I'm going to make it no secret in saying I want Marisa's Hat and Ruby Staff. :>

SMB2J-2Q
Posted on 09-15-24 05:43 PM, in Super Mario Bros. Fixes (rev. 2 of 09-15-24 05:47 PM by SMB2J-2Q) Link | ID: 831

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Posted by ShaneM
Posted by SMB2J-2Q
Hi Shane,

I am curious as to the ChkGERtn routine:

ChkGERtn: lda GameEngineSubroutine ;get number of game engine routine running
cmp #$07
beq ExCSM ;if running player entrance routine or
cmp #$08 ;player control routine, go ahead and branch to leave
bne ExCSM
lda #$02
sta GameEngineSubroutine ;otherwise set sideways pipe entry routine to run
rts ;and leave

Specifically, this checks the GameEngineSubroutine variable for either routine $07 (for player entrance) or $08 (for player control) in action, and to branch to exit (ExCSM) if so. However, when checking for routine $08 it then says BNE (if not equal) and also leave the routine (to ExCSM), so unless they had intended to add additional code after this, then shouldn't that also be a BEQ or else if it is supposed to be a BNE branch, then shouldn't it be to StopPlayerMove? I am going to try that to see if any anomalies happen during the pipe intro scene.

UPDATE: I played the game with the change I applied and so far I have found no outstanding anomalies during Mario's automatic movement during the pipe intro scene.

~Ben


I optimized it and commented it anew. Use this one and credit me if borrowed.


ChkGERtn: lda GameEngineSubroutine ;load number of game engine routine running
cmp #$08 ;compare against the player control routine
bne ExChkGERtn ;if any other routine, branch to leave
lda #$02 ;otherwise load value to
sta GameEngineSubroutine ;set sideways pipe entry routine to run
ExChkGERtn:rts ;leave


Also, in the future could you please ask in a more generalized way instead of specifically calling me in every post for an answer? This is a community thread for everyone to participate in not just me. Thanks. LOL




Sorry about that.

I will try your optimized fix.

~Ben

ShaneM
Posted on 09-15-24 04:45 PM, in Super Mario Bros. Fixes (rev. 5 of 09-15-24 05:06 PM by ShaneM) Link | ID: 830
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Posted by SMB2J-2Q
Hi Shane,

I am curious as to the ChkGERtn routine:

ChkGERtn: lda GameEngineSubroutine ;get number of game engine routine running
cmp #$07
beq ExCSM ;if running player entrance routine or
cmp #$08 ;player control routine, go ahead and branch to leave
bne ExCSM
lda #$02
sta GameEngineSubroutine ;otherwise set sideways pipe entry routine to run
rts ;and leave

Specifically, this checks the GameEngineSubroutine variable for either routine $07 (for player entrance) or $08 (for player control) in action, and to branch to exit (ExCSM) if so. However, when checking for routine $08 it then says BNE (if not equal) and also leave the routine (to ExCSM), so unless they had intended to add additional code after this, then shouldn't that also be a BEQ or else if it is supposed to be a BNE branch, then shouldn't it be to StopPlayerMove? I am going to try that to see if any anomalies happen during the pipe intro scene.

UPDATE: I played the game with the change I applied and so far I have found no outstanding anomalies during Mario's automatic movement during the pipe intro scene.

~Ben


I optimized it and commented it anew. Use this one and credit me if borrowed.


ChkGERtn: lda GameEngineSubroutine ;load number of game engine routine running
cmp #$08 ;compare against the player control routine
bne ExChkGERtn ;if any other routine, branch to leave
lda #$02 ;otherwise load value to
sta GameEngineSubroutine ;set sideways pipe entry routine to run
ExChkGERtn:rts ;leave


Also, in the future could you please ask in a more generalized way instead of specifically calling me in every post for an answer? This is a community thread for everyone to participate in not just me. Thanks. LOL


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