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Description |
ztwedit is an application that allows editing of binary data in the same structure that is supported by the NES game Zelda II: Adventure of Link.
.NET 4.0 Extended Framework is required.
Source Code
v1.1.1
April 12st 2012
Corrected an issue that would cause the system to error when closing a ROM.
Updated Open ROM to warn when an unexpected file is loaded instead of displaying an error.
v1.1.0
March 18th 2012
Tabs can now be closed by middle clicking on them.
The default window size of the main window has been increased to 640×480. The window can still be resized to a minimum of 320×240.
The menu item “FileClose View” has been renamed to “FileClose Document.”
Documents have been restricted to only be allowed to open once. For example the East Hyrule Overworld Map may not be opened more than once.
The tile layout for overworld maps can now be maintained. There are limitations based upon the ROM’s data structure that allows only a certain amount of tiles to be used. To accommodate this a warning is displayed if too many tiles are used.
New game values (e.g., starting crystals, items, lives, magic, techniques) can now be adjusted under ViewNew Game Values.
v1.0.0
February 22nd 2012
Initial release for ztwedit.
Support for opening binary ROM images of with a size of 0x40C8A.
Support for viewing the following overworld tile maps as read only:
[list]
[li]Death Mountain[/li]
[li]East Hyrule[/li]
[li]Maze Island[/li]
[li]West Hyrule[/li]
[/list] |
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