News
Welcome to NeoRHDN! This place is still a work-in-progress, so pardon the construction...

Chat on Discord
Views: 764,424
Sections: Documents | Utilities | ROM Hacks | Games | Translations | Homebrew | Fonts | Community
Site: Main | Rules/FAQ | Discord | Memberlist | Latest posts | Stats | Ranks | Online users
11-24-24 12:27 PM
Guest: Register | Login

NeoRHDN - Utilities - Utility Information

Super Palette Imager
Palettes
Description
Super Palette Imager is a program designed to edit the color palettes of SNES games primarily through the use of importing/exporting color palettes as images. This program is designed to work solely with color palettes for the SNES. It doesn't have the ability to import/export tile data or tile maps.

The program contains the following options:
[list]
[li]Palette address (the location of the palette in ROM)[/li]
[li]Number of colors (number of color indexes)[/li]
[/list]

The general workflow of the program typically goes as follows:
[list]
[li]Open a ROM.[/li]
[li]Enter the address of the palette you want to edit.[/li]
[li]Set the number of color indexes the palette has.[/li]
[li]Export the palette to a format of your choice using the buttons at the bottom.[/li]
[li]Edit the exported palette data/image in a program of your choosing.[/li]
[li]Re-import the palette and save it to ROM.[/li]
[/list]

Super Palette Imager is written entirely in C++ using Qt.
TitleSuper Palette Imager
AuthorH4v0c21
CategoryPalettes
PlatformSNES
GameN/A
OSWindows
LicenseGPL-3.0
Source CodeYes
LevelIntermediate
Version1.1
Release Date2024-02-02
Downloads27
Last Modified2024-05-26 09:29:17


Affiliates:


Acmlmboard v2.5.6+neo (2024-08-13)
© 2005-2024 Acmlm, Emuz, NinCollin, et al.

Page rendered in 0.029 seconds. (645KB of memory used)
MySQL - queries: 24, rows: 323/329, time: 0.024 seconds.