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NeoRHDN - Utilities - Utility Information

Zelda 64 Text Editor
Script Extraction / Insertion
Description
A Zelda 64 Text Editor

Features:

* A message previewer
* Support for custom fonts
* Support for staff roll messages (hold CTRL while opening a ROM)
* Support for opening ZZRTL, ZZRT and Z64ROM-exported filesystems directly
* Support for Ocarina of Time versions: PAL1.0, PAL1.1, PAL Gamecube, PAL Master Quest, PAL Beta Master Quest, Debug, NTSC0.9, NTSC1.0, NTSC1.1, NTSC1.2, NTSC GameCube, NTSC Master Quest
* Support for Majora's Mask versions: PAL1.0, PAL1.1, PAL Gamecube, PAL Debug ROM, NTSC1.0, NTSC Kiosk Demo, NTSC GameCube
* Sound effects lists
* Tags context menu for easy insertion
* Extracting and inserting message data

Usage:
To load a ROM, first decompress it using Z64Decompress. Otherwise, just point to a ZZRTL/ZZRT/Z64ROM filesystem or extracted data files.

To open credits messages, hold left CTRL while opening a ROM or Z64ROM filesystem. For ZZRT and ZZRTL, edit the credits messages by opening the base ROM (as they don't extract the credits messages from it).

You can search through the messages by typing in the top-left corner textbox. You can also filter messages with a regex pattern by encasing it with "REGEX:{}".

Right click the message input textbox to open a context menu containing all the control codes available. Hover over one to receive an explanation.

Supports custom fonts as exported from z64font. Simply put both files exported from the program in the same directory as the dll - named ''font.font_static'' and ''font.width_table'' and they will be automatically loaded and used for the preview.
TitleZelda 64 Text Editor
Authorskawo
CategoryScript Extraction / Insertion
PlatformN64
GameThe Legend of Zelda: Majora's Mask
OSWindows
LicenseMIT
Source CodeYes
LevelIntermediate
Version3.12
Release Date2023-09-30
Downloads254
Last Modified2023-09-30 23:13:51


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