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Description |
DPPT/HGGS Multi-Tool
Author: Nomura, AdAstra-LD
Misc changes to the original DSPRE (by Nomura)
-Significantly shorter load and save times.
-New, faster Script Editor with syntax highlighting and built-in search features.
-Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning].
-Configurable top bar layouts.
-User Prefs memorization.
-New Advanced Header Search feature.
-New NSBMD and NSBTX utilities.
-NARC Packer/Unpacker utilities.
-List based and Content based Batch Rename utilities.
-Lots of new buttons and icons.
-Some fields will now show a colored text depending on their value.
-DSPRE can now read extracted data from a directory, without loading a ROM.
-DSPRE now warns you about ARM9 status mismatches.
-Added new ALT key shortcuts (Hold alt to see which shortcuts are available).
-Fixed Encounter Editor unpacking HG encounters for SS ROMs.
-Fixed Overworld sprite search algorithm for most (if not all) supported ROMs.
-Fixed app name.
-Fixed many Exceptions, which now show user-friendly messages.
-Files used by each editor are easily locatable.
-New ROM Toolbox.
==ROM Toolbox:==
Supported patches:
-Expand ARM9 usable memory.
-Dynamic Cameras.
-Set Overlay1 as uncompressed.
-Convert Pokémon names to Sentence Case.
-Standardize item numbers.
-Expand matrix 0.
-Dynamic Headers.
-Disable Texture Animations [HGSS].
Script Command Database:
-A handy window that shows all the available script commands and the parameters they require.
-Many new commands have been identified and added.
Spawn Settings Editor:
-Allows you to change the map where the adventure begins and the initial money.
Wild Encounters Editor:
-Added wrench button to fix broken encounter files [whenever possible].
-Added missing button functions (add and remove).
-Wild Encounter Editor can now attempt to repair corrupted encounter files.
-Editor now detects the selected header.
Header Editor:
-Added copy and paste buttons to every header category editor.
-Added import and export buttons to header editor.
-New basic search location feature.
-Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor).
-Added more HGSS weather effects.
-Redone HGSS weather preview pics.
-Fixed HGSS Camera settings.
-Fixed header flag names.
-Battle BG and Following Pokemon properties are now fully editable.
-Editable Internal names.
-Added text length label to Internal Names box (Header Editor).
-Fixed a bug that prevented Internal Names from displaying correctly (String termination).
-Fixed "Open Matrix" button not loading the correct textures and buildings, especially for interior maps.
Matrix Editor:
-Added support for custom color tables.
-Fixed "Add Matrix" and "Remove Matrix" buttons GUI numbering mismatch.
-Fixed wrong row/col indices when resizing matrices.
-Fixed junk input detector.
-The coordinates of the selected map appear in the status bar.
-Matrix names now appear in the selector.
Map Editor:
-GUI redesign (now with a more straightforward GUI).
-Support for DAE export [Apicula]
-New BGS Section.
-Expanded collisions database.
-Buildings can now be placed and moved with the mouse.
-Fixed buildings wrong scale transform pivot.
-Map models can be exported with embedded textures.
-Sound Plates can be cleared with a button click.
-Added flood fill feature to Permissions tab.
-Added Section size labels to 3D Model, Terrain and BGS Tabs (Map Editor).
-Added support for broken BTX detection to Map Editor and NSBTX Editor.
-Fixed map screen randomly becoming 3D, even with the collision tab open.
-Added BDHCAM Support to the import/export menu.
-Added Map BIN Import button.
-Fixed BGS signature of maps being overwritten upon saving a map.
-Added Export MAP BIN button.
-Fixed type painters resetting after changing map.
-Fixed type painters font size and value [updown] limit.
-Added more type painter colors and collisions.
-New 512x map screenshot button (for PDSMS' background image feature).
NSBTX Editor:
-GUI Redesign.
-Added missing button functions (add and remove).
-Created a palette match algorithm.
Event Editor:
-Added mouse support and warps navigation feature.
-The Standardize Items patch is no longer necessary to edit/add Ground Items.
-A blue box now appears under each Warp collision as a visual aid for placing Warp events.
-Events can now be duplicated.
-New fields (for Spawnables and Triggers).
-Complete rewrite of the Sprite finder.
Script Editor:
-Replaced "Search Flag" with "Search any command".
-Fixed Text Search and Replace (Results can be double-clicked).
-Replaced Script Macro buttons with a Script Navigator.
-You can now choose the preferred number format.
-Level scripts can be cleared with a button click.
-The Script Editor can identify and report syntax errors.
-Fixed backward address jumps.
-Improved search speed.
-Fixed script export button.
Text Editor:
-Lines can be moved up and down
-Fixed export button.
-Added option to show row numbers as hex.
-Fixed Text Search and Replace (Results can be double-clicked).
-Improved search speed.
-Added support for Chinese text.
New Camera Editor:
-You can easily change the default camera position in game.
New Trainer Editor:
-Change the Trainer Class, Party, Movesets, AIs and Items of any Trainer in the game.
New Table Editor:
-Conditional Music Table: allows you to pick a different Header music to play when a specific flag is set. [HGSS only]
-Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon. |
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