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Description |
Zelda 3 dungeon editor and overworld
possibility to edit almost everything
related to the dungeons, tiles
sprites, palettes, chests, etc...
Make sure you extract the .zip file and do not open it from inside the zip
3.2.3 Update
many small changes and bug fixes see GitHub page for more info
3.2.1 Update
Many changes, can be found on the GitHub release page
3.1.0 Update
Many bug fixes, some additions you can see all changes on GitHub
3.0.2 Update
• fixed the text editor [K] wait for key disappearing on save
3.0.1 Update
• Fixed toolbox being inside each other issue and updated to 3.0.1
was not possible to edit sprites key drop or subtype
3.0.0 Update
• Lots of bug fix, lots of changes, lots small things you probably won't notice
2.8.7 Update
Many new things from the 2.5 version
• A lot of bugs fixes
• Basic Triforce/crystal editor
• Screens Editor
• Many new others features!
2.5 Update
• Can edit the overworld and many others things
2.1 Update
New Features:
• All windows in Window menu are now using custom windows
• By mouse hovering/right clicking the map you can see a preview for the room
• You can use arrows to open adjacent rooms
• You can export cgram palette to a .pal format (yy-chr)
• Room tabs now have X to close them
Bugs Fixes:
• Door save on layer2 fixed
• Closing all room tabs crash fixed
• multi-Selecting object through mask object fixed
• Headered ROM are now working
• a bug happening when copy pasting multiple time *mostly fixed
• Room objects save are using Expanded ROM too now (start at 0x120000 search for 0x00 bytes)
• Some objects names has been changed
• Some useless confusing menu got removed from right click |
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