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Description |
Tales of Berseria Tools are hacking tools for the PC & PS3 version of Tales of Berseria. It can be used for modding the game, searching for hidden content, and creating fan translations.
The included tools are:
[list]
[li]decrypt:[/li]
decrypt TLFILE.TLDAT file of PC version (must have FILEHEADER.TOFHDB FILEHEADER.TOFHDA in order to decrypt).
[li]unpack/patch:[/li]
unpacking and packing TLFILE.TLDAT FILEHEADER.TOFHDB (compatible with PC & PS3 versions, in addition automatically changes format of textures to *.DDS during unpacking).
[li]unsdb/sdb [0/1] [ansi/utf8]:[/li]
text dumper to extract/insert the script from the *.SDB files (works with all types of SDB, also compatible with PC & PS3 versions). Commands "0/1" allow you to adjust the process of tag break (tags are placed before the text), and these commands allow you to adjust text extraction in proper encoding "ansi/utf8".[/list]
Attention! Please read this before using this programm!
[list]
[li]a) Patch - to pack files in TLFILE correctly you must place new files in folder called "TLFILE_FILES". During packing process the programm would automatically check every file located in "TLFILE_FILES" folder. Do not place subdirectories with new files into "TLFILE_FILES" folder, because this utility works directly with files located in "TLFILE_FILES" folder.
[li]b) After activating "patch" command there will be no new TLFILE archive. It'll be instantly made into TLFILE which is specified in command line or in executive BAT file. I highly advice you to make a backup copy of original TLFILE.
[li]c) While packing TLFILE programm would understand only original names of unpacked files. Don't change them.
[li]d) In case you'd like to change the text inside SDB using packing command "sdb", SDB and TXT files should be located in the same directory (folder).
[li]e) While packing SDB programm would understand only original structure of TXT files. That means you cannot change neither tags nor number of lines. |
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