News
Welcome to NeoRHDN! This place is still a work-in-progress, so pardon the construction...

Chat on Discord
Views: 757,357
Sections: Documents | Utilities | ROM Hacks | Games | Translations | Homebrew | Fonts | Community
Site: Main | Rules/FAQ | Discord | Memberlist | Latest posts | Stats | Ranks | Online users
11-22-24 06:23 PM
Guest: Register | Login

NeoRHDN - Utilities - Utility Information

Final Fantasy VI C2FF6D (de)compressor
Compression / Decompression
Description
Implements the decompression routine (a variant on LZ77 using a 0x800 byte sliding window, distinguishing length-distance pairs from literals by prefixing every group of 8 pairs/literals with a single byte, each bit of which controls whether the next corresponding byte is a literal or a length-distance pair; length-distance pairs are encoded as 2 bytes [abcdefgh ijklmnop] where length is [lmnop] and distance is [ijkabcdefgh]) found at 0xC2FF6D in at least the original Japanese and both English releases of Final Fantasy VI on the SNES.

Also implements a complementary compression routine to generate data that the aforementioned decompression routine will be able to decompress.
TitleFinal Fantasy VI C2FF6D (de)compressor
Authorabw
CategoryCompression / Decompression
PlatformSNES
GameFinal Fantasy III
OSOS Independent
LicenseN/A
Source CodeNo
LevelBeginner
Version1.0
Release Date2016-02-13
Downloads372
Last Modified2016-02-13 20:15:41


Affiliates:


Acmlmboard v2.5.6+neo (2024-08-13)
© 2005-2024 Acmlm, Emuz, NinCollin, et al.

Page rendered in 0.029 seconds. (641KB of memory used)
MySQL - queries: 24, rows: 323/329, time: 0.024 seconds.