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NeoRHDN - Translations - Translation Information

Magic Knight Rayearth
Game Boy
Game Description
One day, Hikaru, Umi, and Fuu – the three Magic Knights summoned from Tokyo to save the magical world of Cephiro – come across a mysterious painting during their travels. Startlingly, they find that none of them see the same image in it, but no sooner do they realize this than they are sucked inside, each landing in the scene they saw. Separated, the three must now search for a way to reunite. What is the secret of the strange painting and its inhabitants?

Magic Knight Rayearth for the Game Boy is a 1995 role-playing game based on CLAMP's hit franchise of the same name, developed by Pandora Box and published by Tomy. Short and to the point (though with many hidden extras for the inquisitive player), its RPG elements are heavily simplified with an eye toward accessibility to the series' target audience, leaving most of the focus on the story. One of no less than seven Rayearth games released in a one-year span, its developer would go on to make both a sequel on the Game Boy and a more ambitious and well-known Rayearth adaptation for the Super Famicom.
Translation Description
So far, only the intro, and a goodly amount of the dialog from Hikaru's scenario is translated. Sadly, the battle menus don't appear to be done yet, and there's a few inaccuracies in the translation as well as what appears to be direct katakana translations (i.e., Emeraude instead of Emerald). Either way, it's enough to get you started.
GameMagic Knight Rayearth
Released ByKuroi to Aoi Translations
LanguageEnglish
StatusUnfinished
PlatformGame Boy
LicenseN/A
Patching InformationNo Special Requirements
GenreRole Playing
Published ByTomy
Game Date02 June 1995
Patch Version9/13/00
Release Date13 September 2000
ReadmeN/A
Source
YoutubeN/A

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