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11-09-24 09:53 AM |
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Main - Latest posts |
thingsiplay |
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Unprofessional Level: 10 Posts: 55/55 EXP: 3568 Next: 846 Since: 08-24-24 From: Germany Last post: 1 hour Last view: 9 min. |
I see the "Neo" in NeoRomhacking similar to what Neo Tokyo is to Tokyo, a rebuild version of the once great city/community. It follows the same structure and logic and keeps the spirit the old community had, but with its own style and features. One could say its a Remake of RHDN. |
Galeforce |
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Paragoomba Level: 11 Posts: 72/72 EXP: 4546 Next: 1439 Since: 09-15-24 From: Somewhere Last post: 1 hour Last view: 53 min. |
Posted by Red Soul I wouldn't exactly say RHDN is wilting, but more like, we were forced to move here due to what happened with Nightcrawler and... a dubious group of people aiming to take advantage of RHDN's assets, and our relocation to here is as a means to save RHDN from an even worse fate. Anyways, welcome. |
DarkBowser64 |
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Goomba Level: 7 Posts: 23/23 EXP: 1026 Next: 422 Since: 08-14-24 Last post: 2 hours Last view: 2 hours |
About 134. I click them whenever I see them and actually realize they're there.
They're good surprises for sure. Keeps you on the site a little bit more in a fun, enjoyable way. ____________________ YouTube Twitch |
Red Soul |
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Newcomer Level: 1 Posts: 8/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
It was an early PS1 title wasn't it? along with Ridge Race, Cyber Sled and a few others. I only knew most of these from the demo disc that came with the console. |
Red Soul |
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Newcomer Level: 1 Posts: 7/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
While I'm not a romhacker by trade and only dabbled with aspects of it, my prime motivation could be summed up as correcting what I perceive as poor game design. For instance, I find unreasonable encounter rates in RPGs to be infuriating.
I was actually working on patches to reduce them in Metal Max Returns (SNES) and had some interesting findings, but sadly lost my notes. |
Red Soul |
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Newcomer Level: 1 Posts: 6/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
So many of those logos are cool. Maybe assign the unused ones to different site themes? |
thingsiplay |
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Unprofessional Level: 10 Posts: 54/55 EXP: 3568 Next: 846 Since: 08-24-24 From: Germany Last post: 1 hour Last view: 9 min. |
https://github.com/GreemDev/Ryujinx seems doing fine for now (4k Github stars and active development). From legal perspective I don't see any reason why this is problematic, unlike with Yuzu. So Ryujinx itself is not dead, only the main contributor and developer is (not literally dead, I hope ), as he had to stop working on it. Let's see how this is going. I still use the last original version. |
Red Soul |
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Newcomer Level: 1 Posts: 5/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
Ah, Riichi. I suppose most people got its first contact with this game thanks to Ryu ga Gotoku/Yakuza. My story with this one is a bit different: it was an anime called Akagi that first made me aware of the game.
While I don't play often, I quite enjoy it, and there's much depth to be found. Anyway, thanks for the shares; I knew about Majsoul but not Riichi City and I'm interested to know how aggressive the gacha elements are, if there are any. |
Red Soul |
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Newcomer Level: 1 Posts: 4/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
I'm glad this site got his blessing. While that isn't some sacramental rite of passage, the whole RHDN situation ended on an awkward note, to put it midly.
The fact NeoRHDN exists gives me some hope that people can actually come together and create meaningful positiveness. |
Red Soul |
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Newcomer Level: 1 Posts: 3/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
You cannot slay a hydra, as they say. Cut a head off, and two will sprout from the mangled remains. |
mikumikumewmew |
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Newcomer Level: 2 Posts: 2/2 EXP: 26 Next: 20 Since: 08-16-24 Last post: 3 hours Last view: 35 min. |
Posted by imamelia i mean, thats a pretty small test size. there is a population of easy hacks on smwcentral, and so far, it seems to be receiving positive feedback here. maybe dont be the one to tell yourself no if you ~want~ to get it on there. not to push you if you dont want to though lol (i realise this is a couple months late i do apologise) |
Red Soul |
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Newcomer Level: 1 Posts: 2/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
I'll give it a try some time. I'm definitely in favor of hacks that allow Luigi to shine. |
Red Soul |
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Newcomer Level: 1 Posts: 1/8 EXP: 9 Next: 2 Since: 11-09-24 Last post: 2 hours Last view: 55 min. |
I'm Red Soul, used to be quite a regular at RHDN, and at one point I served as an internal tester for Dynamic-Designs. We got some good patches out back then, I kinda miss those days.
Good to see the community coalescing here; I feel it is the way forward, to allow for continued growth since RHDN is now wilting. While I have only Hues of Mana under my own belt, I hope to make more projects eventually, and share them here. |
tank120 |
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Newcomer Level: 1 Posts: 1/1 EXP: 0 Next: 11 Since: 11-08-24 Last post: 15 hours Last view: 15 hours |
Hi, I've been working on this project since May and had been posting on the original RHDN forum asking for help on this.
You can read that original thread here: https://www.romhacking.net/forum/index.php?topic=39349.0 Essentially, the goal is to translate Brighits, a PSX game made by Shade/Quintet into English & make it possible to be translated into other languages if desired. We have someone agreed to properly translate it to English who is a native Japanese speaker. The project has been making good progress, but at the time of writing: I've been recently laid off from my day job, & would appreciate others contributing to the project while I look for a new job and potentially move. A Github for the project can be found here: https://github.com/Dickdebonair/Brightis-fan-translation - The text that has been dumped & the pointers we've found are in the "Brightis Pointers & WIP translations" excel sheet. - What's left to do on the project is in the readme, and as issues on the repo - a "project" has been made, it'll show where we are as we progress on the project. |
MacUser |
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Shyguy Level: 12 Posts: 90/90 EXP: 7612 Next: 309 Since: 08-21-24 Last post: 16 hours Last view: 5 hours |
____________________ 8-bit is enough. |
Galeforce |
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Paragoomba Level: 11 Posts: 71/72 EXP: 4546 Next: 1439 Since: 09-15-24 From: Somewhere Last post: 1 hour Last view: 53 min. |
Super Mario 64. I did some 16-star speedruns the other night. I set a brand new PB for myself while streaming to my discord friends. I've got my first sub-25. My next long-term goal is sub-20. My next short-term goal is sub-23. Video for the entire run is here, just in case you want to watch the whole thing. The run starts at 1:29. |
Galeforce |
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Paragoomba Level: 11 Posts: 70/72 EXP: 4546 Next: 1439 Since: 09-15-24 From: Somewhere Last post: 1 hour Last view: 53 min. |
I forgot how much of a banger this was. I was looking for music to add to a video of mine I was editing, and I stumbled upon this. |
Hiryuu |
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Common spammer Level: 15 Posts: 151/151 EXP: 13706 Next: 2678 Since: 09-15-24 From: Arkansas, USA Last post: 1 day Last view: 7 hours |
Got this I've brought in for potluck today. Cheese dip with: 2lb. Velveeta 1lb. 80/20 Ground Beef 1lb. Jimmy Dean's Sausage 2 cans Rotel |
MacUser |
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Shyguy Level: 12 Posts: 89/90 EXP: 7612 Next: 309 Since: 08-21-24 Last post: 16 hours Last view: 5 hours |
Posted by Bahamut ZERO I collect em like Pokemon! ____________________ 8-bit is enough. |
Bahamut ZERO |
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Newcomer Level: 4 Posts: 9/9 EXP: 226 Next: 53 Since: 08-30-24 Last post: 2 days Last view: 7 hours |
I didn't realize there were hidden sprites until I caught a Mario thinking it was a smudge on my phone |
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