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NeoRHDN - Homebrew - Homebrew Information

GBA
Description
This is just a simple raycaster created just for fun, based on the excellent tutorial at:

Ray-Casting Tutorial For Game Development And Other Purposes by F. Permadi

The initial version managed about 1 frame per second - with a few optimisations, including a little asm, it's now up to about 15-20fps in VisualBoyAdvance. It runs fine on real hardware too, but a little more slowly.

Writing a Raycaster Engine (DOOM) for Game Boy Advance using C Programming Language (DevKitPro Dev. Kit)

Writing a POKEMON Raycaster Engine for Game Boy Advance using C Programming Language (DevKitPro Dev. Kit)
TitleDooM Raycaster Engine (V1.1) (GBA)
Released ByHammer☆Keyboard☆Studios
CategoryFull Games
PlatformGBA
Source Code1
Source LanguageC
Source UtilityDEVKITPRO
Source URLN/A
LicenseZlib
FeaturesG, C, O
Version1.1
Release Date22 February 2021
ReadmeN/A
Downloads1445
Last Modified2021-02-22 21:51:59


Screenshots

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Acmlmboard v2.5.6+neo (2024-08-13)
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