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Description |
After being extremely disappointed with the Kaze Emanuar version of this port, which was barely playable, Nintendo 64 Wizard set out on a mission to create a Star Road port for real Nintendo 64 hardware that not only ran at an acceptable speed throughout the entire game, but also did not gain its framerate boost from decreasing the game's graphical quality by doing certain things the Kaze Emanuar version did, such as limiting the draw distance or shrinking the display window, and instead focus on optimizing the code.
The mod still does not run at a consistent 30 fps, but it at least runs fast enough by Nintendo 64 platformer standards to the point where it feels like an actual game and not just a proof of concept.
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Patch Instructions:
-Apply this patch directly to the Super Mario Star Road.ppf file
-Next simply change the resulting patch extension from .ppf to .bps
-Then apply the .bps patch to your Super Mario 64 ROM. |
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