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Description |
The Fantastic Adventures of Dizzy: Fair Edition is a patch which was created for the NES game The Fantastic Adventures of Dizzy (FAoD). The patch includes several (relatively) simple changes to make the game significantly less tedious. It also fixes a few bugs. With this patch, what was once a nearly impossible game becomes a fun, novel experience which ranks among other classic NES titles.
Change Summary:
* Dizzy has better temporary invincibility after taking damage (i-frames).
* Dizzy starts the game with one extra life
* Spiders do less damage and move in predictable patterns
* Birds/Bats do less damage and move in (more) predictable patterns
* Ants/mice do less damage, and mice in the sewers move in (more) predictable patterns
* Guillotines in the town move in predictable patterns
* Damage from several different sources have been reduced
* Added more frames to jump on the log that comes down the waterfall between the town and Yolkfolk tree-village.
* Reduced how quickly the Oxygen meter decreases during the bubble mini-game
* Removed an especially tedious raindrop in the graveyard near the end of the game
* Fixed a bug where the last star can be collected twice (which soft-locks the player at the very end of the game)
* Removed the (partial) invulnerability glitch
* Fixed a glitch were lower-priority items are displayed instead of high-priority items (e.g. the star-plant object had priority over the plank object)
For more details (including animated gifs demonstrating the changes above), see https://github.com/schil227/FantasticAdventuresOfDizzyFair |
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