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Description |
A Soldier's Contingency is a comprehensive Gameplay and expansion hack for FFVI. It has been in the works for 5-years and is based on the wonderful hack by Fauntleroy/Fedorajoe titled the "General Leo Edition". In addition to being able to recruit Leo, the whole game has a fresh new experience from start to finish while remaining faithful to the original. All the original content is still there, but with a significant overhaul and expansion. Battles should feel exciting rather than tedious. Gameplay is more challenging, but never in an unfair manner. Grinding will NOT be necessary with some good strategy.
The following is a list of features:
-Approximately 200 new monster sprites on top of the original monsters for a total of 350 monsters
-Optional end-game Beast hunting and some new bosses
-Lots of new equipment, including dozens of new ultimate endgame gear
-50+ new battle themes
-New alternate characters that remain faithful to the originals while adding a degree of freshness
-The ability to recruit Leo as in the General Leo edition
-New surprise twist for Gogo and his own set of equipment
-Dozens of new spells and abilities and improved animations for existing spells
-Complete Gameplay overhaul and rebalancing
-New equipment menu that combines relics and gear
-A surprise twist to the final Kefka fight with your party above a certain level
-All new AI scripts for more intelligent monsters
-50+ user-made hacks, patches, improvements, and more included
-Some new cutscenes
-Pugs instead of Imps that change color based on the character
-Some new dialog and plot twists
-All major bugs fixed, such as vanish/doom trick, psycho cyan, the infamous Gau sketch bug, and the useless evade stat along with countless others
-Ability to learn rages anywhere and to see which rages you are missing in Gau's skill menu
-Colosseum completely re-written, and the ability to control your characters
-Re-written auction house to include more items and to be less annoying
-Functional Umaro, complete with his own set of equipment and a brand new skill
-New Dash function
-Leo's Shock overhaul, which is now limited to once per battle and will randomly choose between 3 types of shock attacks
-New "Miracle" ability for Leo
-Rebalancing of physical attacking vs. magic
-Espers limited to mages
-No more status boosts for espers to compensate for the mage-only esper system
-Major rebalancing of characters; all of them should have a purpose for being in your group at one point or another!
-Game-breaking attacks fixed, such as fixed dice with offering
-Rages completely redone
-No more missable rages; a complete list is doable
-Many skill improvements, such as faster Bushido, A smart chainsaw that knows when to go for an instant kill, and Dance that never fails
-New desperate attacks, including brand new desperate attacks for Umaro, Gau, and Leo.
-More frequent desperate attacks
-Countless other features. Far too many to list here, in fact!
Be sure to grab the full PDF guide here!
Feel free to ask questions at the FF6Hacking forum here!
Join the discussion of the hack over at Discord! |
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