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Description |
Customizable SotN patcher and randomizer addon
Direct Link: https://github.com/Lakifume/SotnKindAndFair/releases/latest
The main purpose of this mod is to completely revamp the difficulty balance in SotN. If you've played this game before then you know that it is in dire need of such change.
What has been done here is bring over Bloodstained Ritual of the Night's mechanic of enemy stats scaling with their level value, providing a much more consistent difficulty progression throughout the game.
This means mostly buffs to enemies and bosses which can vary depending on how strong each already was relative to its placement. In short, expect to find a difficulty balance that is very close to Bloodstained's.
Additional changes include knockback now being based on the nature of the enemy's attack rather than on its damage output, removal of contact damage on Richter and Doppleganger and more.
On top of this there are more options that you can choose from:
-Random enemy levels
-Random enemy tolerances
-Enemy damage multiplier
-Continuous wing smash
-Bigtoss only
For a more detailed look at the changes all edits are directly read from the JSON files under the Data folder. You can even use these to customize the mod to your liking.
This is not in the form of a PPF patch, it is a small program that will patch your rom based on the options you pick.
I also included a Bizhawk cheat file that you can use to permanently give yourself Spirit Orb, Cube of Zoe and Faerie Scroll since the SotN randomizer doesn't have the option to start with those.
Despite the huge modding limitations most of my hopes for this mod have been met, the biggest thing missing would be the removal of the countless stunlocks to death that SotN has, one day hopefully...
Enjoy |
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