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Description |
This makes the tabs increase all stats among themselves:
[list]
[li]Power tabs increase power and stamina[/li]
[li]Magic tabs increase magic and magic defense[/li]
[li]Speed tabs increase speed, hit and evasion[/li]
[/list]
This also makes them increase 2 points instead of 1. (with the exception of speed, which is still only increased by 1) This was mainly made to fulfill the author's childhood dream of maxing all character stats.
This comes with an asar patch, which has a couple options, including support for the Jets of Time randomizer; more options might be added in the future.
The latest version can be found on https://github.com/fcard/AllStatTabs
Version 1.1 Update: patch.asm now has options to change the stat increase amounts, and also has an option to have the power tab increase hit instead of the speed tab; A "options" folder with more IPS files has been added making use of these options:
[list]
[li]CT_AllStatsTabs_By1.ips - Only add 1 point to all stats[/li]
[li]CT_AllStatsTabs_By1_PowHit.ips - 1 point to stats + power tab increases hit[/li]
[li]CT_AllStatsTabs_By2_PowHit.ips - Default stat growth + power tab increases hit[/li]
[/list]
Version 1.2 Update: Fixes a bug where the shield description would mix with the power tab description. patch.asm now accepts settings through a settings.conf file, so you don't have to change code to change the hack's configuration; a default one comes with the hack files. It's also now possible to give stat increases negative values, if you want to for some reason.
There is now also a GUI to make using patch.asm easier. The source code is at the above GitHub repository, and binaries for x86_64 Windows and Linux can be found at https://github.com/fcard/AllStatTabs/releases
Version 1.3 Update: Fixes a major issue where level ups would reset the non-standard stat ups. |
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