News
Welcome to NeoRHDN! This place is still a work-in-progress, so pardon the construction...

Site registration now fixed. Oops!
Views: 443,939
Sections: Documents | Utilities | ROM Hacks | Games | Translations | Homebrew | Fonts
Site: Main | Rules/FAQ | Discord | Memberlist | Latest posts | Stats | Ranks | Online users
09-21-24 05:20 PM
Guest: Register | Login

NeoRHDN - Hacks - Hack Information

Metroid Improved RNG
Hack of Metroid
Description
This replaces the original (extremely bad) Metroid USA random number generator with an enhanced random number generator to fix the many issues random number generation in the original causes. Otherwise, gameplay is identical to the original cartridge version.

Version 1.1 fixes some bugs in and further optimizes the random number generation routine and removes some of the code from the original game that did not need to be patched. It also includes source code with some instructions on how to use it.

Known issues:
* Polyps do not work properly if the game is loaded after a fresh boot in Norfair. If you leave and reenter Norfair, or start the game in another area and then travel to Norfair, they should work fine. This is actually present in the original NES game as well and fixing it is in scope but I am still working on that.
* The random number generator state is destroyed when transitioning between areas or exiting.
* Serious memory corruption occurs during the Mother Brain boss fight.

These latter two issues will be fixed in an upcoming patch.
TitleMetroid Improved RNG
GameMetroid
Released Bytertu
CategoryImprovement
LicenseN/A
Patching InformationNo Special Requirements
GenreAction Adventure
ModsGP
Patch Version1.1
Hack Release Date28 September 2020
ReadmeN/A
Downloads317
Last Modified2024-08-15 00:40:08
Source
YoutubeN/A

Download

Screenshots


Acmlmboard v2.5.6+neo (2024-08-13)
© 2005-2024 Acmlm, Emuz, NinCollin, et al.

Page rendered in 0.030 seconds. (657KB of memory used)
MySQL - queries: 24, rows: 323/332, time: 0.023 seconds.