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Description |
This patch fixes the "Stuck in a Pose" bug as described in Novalia Spirit's "100+ Bugs" thread at Slick Productions:
"After any event-dictated movement occurs, the hero sprite may appear to be stuck in its last pose or its walking pose. The easiest way to see this is to go up and down some stairs. Most of the time, if you stop walking, the hero sprite should appear in a walking pose. Other examples of this are when you jump on a turtle, when trying to go up a conveyor belt to no avail, and after a scene where your party was split temporarily....
...One better example of this bug is when you're within the airship and talk to the guy who can unequip your characters. While you do so, the hero sprite should look South and be in a walking pose, yet, even if the said guy isn't South of the hero sprite, you can still talk to him since the game still considers you're facing him."
With this patch applied, the player character sprite transitions to the appropriate "standing still" sprite if in some other pose while the player has control. |
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