News
Welcome to NeoRHDN! This place is still a work-in-progress, so pardon the construction...

Chat on Discord
Views: 764,249
Sections: Documents | Utilities | ROM Hacks | Games | Translations | Homebrew | Fonts | Community
Site: Main | Rules/FAQ | Discord | Memberlist | Latest posts | Stats | Ranks | Online users
11-24-24 10:33 AM
Guest: Register | Login

NeoRHDN - Hacks - Hack Information

Mega Man X SA1
Hack of Mega Man X
Description
SA-1 is a co-processor present in some SNES games. Being roughly four times faster than the main CPU it can significantly improve a game's performance and that is the purpose of this hack, to remove slowdowns present in the original Mega Man X.

Other changes include:
-Leg Dash defaulted to the L button.
-Generated passwords are saved into SRAM
-Control scheme saved into SRAM.
-Subtanks stop depleting at full health.
-Disabled double-tap to dash.(optional)

ONLY APPLY ONE PATCH:
-mmxsa1.ips
-mmxsa1_double_tap_disabled.ips


Besides zsnes, it should run on all emulators.




Rom disassembled with: https://github.com/Dotsarecool/DiztinGUIsh

SA1 code based on: https://github.com/VitorVilela7/SA1-Root

ver. 1.2:
-Disabled double-tap to dash made into a separate patch.
-Fixed Chill Penguin's frozen statues collision.
-Fixed C. Sting palette effects.
-Fixed graphical glitch on sea and sky stages.
-Fixed the amount of health provided by Subtanks.
-Control scheme saved into SRAM.
TitleMega Man X SA1
GameMega Man X
Released ByBosn
CategoryImprovement
LicenseN/A
Patching InformationNo-Header (SNES)
GenreAction > Platformer
ModsGP
Patch Version1.2
Hack Release Date30 May 2020
ReadmeReadme File
Downloads8178
Last Modified2024-08-15 00:40:08
Source
YoutubeN/A


Screenshots

Affiliates:


Acmlmboard v2.5.6+neo (2024-08-13)
© 2005-2024 Acmlm, Emuz, NinCollin, et al.

Page rendered in 0.030 seconds. (659KB of memory used)
MySQL - queries: 24, rows: 323/329, time: 0.023 seconds.