News
Welcome to NeoRHDN! This place is still a work-in-progress, so pardon the construction...

Site registration now fixed. Oops!
Views: 435,920
Sections: Documents | Utilities | ROM Hacks | Games | Translations | Homebrew | Fonts
Site: Main | Rules/FAQ | Discord | Memberlist | Latest posts | Stats | Ranks | Online users
09-20-24 08:25 AM
Guest: Register | Login

NeoRHDN - Hacks - Hack Information

Chrono Trigger: Respecting Sprites
Hack of Chrono Trigger
Description
Respecting Sprites is hack that causes Chrono Trigger to consistently use sprite palette data. Originally menus would ignore the sprite palette data, instead loading the palette based on the PC index (so Crono was always using palette 0, for example). It also sometimes loaded sprites using a palette pointer, and at others palette index * palette size.

This hack was tested on the original game, but should be compatible with any hack that does not rely on that inconsistent behavior. It will mostly benefit hackers looking to alter sprite data.

Version 1.1:
- Fixed two issues that appeared later in game or in New Game+
- Added support for the Japanese ROM
TitleChrono Trigger: Respecting Sprites
GameChrono Trigger
Released ByMauron
CategoryImprovement
LicenseN/A
Patching InformationNo-Header (SNES)
GenreRole Playing
ModsG
Patch Version1.1
Hack Release Date01 February 2020
ReadmeReadme File
Downloads315
Last Modified2024-08-15 00:40:08
Source
YoutubeN/A

Download

Screenshots


Acmlmboard v2.5.6+neo (2024-08-13)
© 2005-2024 Acmlm, Emuz, NinCollin, et al.

Page rendered in 0.028 seconds. (656KB of memory used)
MySQL - queries: 24, rows: 323/329, time: 0.022 seconds.