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Description |
This is a complete modification of the US version of Ghostbusters on the NES.
-Overhauled graphics (99% original. Character sprites and Slimer adapted from The New Ghostbusters 2 on the Famicom).
-Doubled performance on many sections of the game.
-Much improved gameplay/controls everywhere.
-Heavily rebalanced game design.
-Countless bugs fixed.
The Mapper has been modified from 3 to 66 and rom was expanded by 32000 bytes to accommodate the new voice.
New in version 1.1:
-Added cheat code for easy mode (start with $10k) and easy mode ending. A+B+Start at the title or lyrics screen. A sound cue replaces the Ghostbusters yell, confirming it.
-Added visual feedback for PKE penalty when a ghost enters the Zuul building.
-Updated title screen to include "The Real", "Visit" and version number.
-Code for building infection completely rewritten for stability, reliability and balance.
-Fixed correlation of blinking buildings and buildings that contain ghosts (buildings used to secretly have ghosts and not blink).
-Slightly reduced ghost speed on higher PKE levels.
-Can't enter Zuul building just by reaching 9000+ PKE anymore.
-Fixed fuel barrel hitbox.
-Better car control.
-Slightly increased sound generator efficiency.
-Faster parking on GBHQ.
-Marshmallow Man's animation speed increased when destroying buildings.
-Fixed sign graphics for floor 16.
-Ghosts inside Zuul move a lot faster towards food now.
-Fixed bug where you could "enter" a road, loading to the gas station.
-Proper graphics for destroyed buildings after coming back to the city map from another scene.
-City buildings color coded: purple buildings (non destroyed) can be infected.
-Some items are now fully refundable.
-Added "REFUND" subtitle under respective items.
-Fixed the bug where the game would pause when holding the B button on the map. The unexpected pause looked like a crash.
-Fixed HUD glitch when reaching the top of Zuul Building.
-Can no longer enter empty or destroyed buildings.
-Fixed bug where it wouldn't refuel at the gas station if on zero cash.
Known problems:
-After laying the ghost food ghosts will move for a little while before being attracted to it.
-When capturing ghosts on the road section, if the player runs out of gas the captured ghosts will respawn on the map screen.
-On the road section sometimes ghosts or bonus money sprites can get stuck while parking.
-The HUD will not update when a gameover is reached or when scrolling messages. Gameover will trigger on 9999 PKE as normal, though it may not display the updated value in those cases. |
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