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Description |
This hack cuts down on downtime (moving from enemy to enemy across heavy terrain) and increases time actually interacting with enemy units. Character and enemy stats have been rebalanced entirely and the weapon progression has been turned more into sidegrades rather than direct upgrades one after the other. Most outdoor maps had their layouts modified to get rid of stretches of nothing but forests and hills, and some indoor maps were edited as well. Essentially, there should be enough changes for it to be like a new game, just with the same look and story. |
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