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Description |
This is a bugfix and improvement patch for the game 'The Legend of the River King GB' on the original Nintendo Gameboy.
There are two patches included in the archive:
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[li]legend of the river king - bugfix.ips (contains only the bugfixes)[/li]
[li]legend of the river king - revision.ips (contains all the bugfixes + improvements)[/li]
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See the 'readme' for some additional details.
New in version 1.3
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[li]Further parallax flicker fix: There was still one raster-line that could flicker underwater on very rare occasions, this is now also fixed.
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New in version 1.2
[list]
[li]Better raft bug fix: The previous fix that took care of the 'raft bug' could sometimes make the player's HP go down slightly faster than usual while paddling. The bugfix is now completely rewritten and the HP loss is the same as in the original game.
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New in version 1.1
[list]
[li]Normal/Casting bait rod improvement: The game featured an unusual mechanic in regards to normal bait rods and casting rods. The selected rod did not affect whether the player could reel in the line or not, it was determined by the selection of using either a float or a sinker. Meaning that the player could reel in the line with a normal bait rod, that has no reel, when using a sinker. And when float fishing using a casting rod, equipped with a reel, the player was unable to reel in the line. This improvement patch alters the mechanic so that the player can never reel in the line with normal bait rods only with casting rods, regardless if using a float or a sinker. This is how it works in the rest of the series as well as the GBA remake (Kawa no Nushi Tsuri 3+4) that was released later on.[/li]
[li]Parallax flicker fix: The raster flicker that appeared in the parallax scrolling background when fighting a fish underwater is now eliminated.[/li]
[li]Fish metasprite fix: Eight of the fishes in the game had missing sprites in a few frames of their animation. It was easily noticeable with a fish like the Gi.Trout, the second frame of animation was missing 3 sprites that constituted the last pixel row of the tail, so it looked a bit 'cut off'. With this fix there are no longer any missing sprites in any of the fish metasprites.[/li]
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New in version 1.0
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[li]Fun lake fix: Only 30 different fishes were available to be caught in fun lake due to a bug, also a handful of the 30 species were much more common than others. This fix enables all 39 fishes, that should be available, to be caught as well as improving the randomness of which species one will catch.[/li]
[li]Fun lake record fix: The only way one could get the 'It's a record!' message in fun lake was to catch any fish with the exact length of 67cm. This is now corrected and the game only displays the message when one have actually caught a fish of record length.[/li]
[li]Raft bug fix: Under certain conditions the raft could 'lock' and keep paddling continuously in one direction. Pressing the d-pad or any of the buttons wouldn't do anything, the raft would just keep going until it hit land or an obstacle, no matter how far away. This bug is now fixed.[/li]
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