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Description |
The game's damage algorithm has two major flaws. First, overflow. While calculating damage, the game stores the calculations in a 16-bit value, which caps off at 65,535. However, if a physical or magical attack would deal more than that, it will instead deal that amount MOD 65,536! In other words, 65,536 damage becomes 0! The physical damage algorithm has another flaw: the Genji Glove and Offering relics reduce all physical damage, regardless of whether or not the attacker's weapon is involved. This patch does two things: one, it fixes the overflow problem for both types of damage, and two, it ensures the Genji Glove and Offering relics only reduce physical damage dealt by weapons. |
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