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Description |
The damage algorithm for Setzer's Dice weapons inflicts damage equal to twice his Level times the product of his dice rolls. There's also a matching bonus that applies if all dice show the same number: the damage will be multiplied by that number. This bonus was intended for both of his Dice weapons; however, it only applies to the Fixed Dice. Depending on which patch you apply, you can ensure that the regular Dice will also receive a matching bonus.
Also, the probabilities for the dice are skewed. In all of Setzer's rolls, two of the dice have a probability of 3 in 16 for each number between 1 and 4 and a probability of 1 in 8 for 5 and 6. If there's a third die, its probability is 1 in 6 for all numbers. With this patch, one die will always have an even probability distribution and the rest will have a probability of 43 in 256 for numbers 1 through 4 and 21 in 128 for 5 and 6.
As of April 23, 2016, this patch now also fixes a bug that causes the Offering relic to not halve damage on Dice weapons. |
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