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Description |
Low G Man has been problematic for emulators because of a bug that causes a crash during the boss fight music.
This bug involves fetching memory from an out-of-bounds location, which by lucky accident on the game's original board did not cause a problem. However, many emulators will implement RAM in this location, partly due to limitations of the iNES format and having to support Startropics with the same mapper.
This patch simply initializes RAM if present, so that the out-of-bounds memory access will not cause a crash. This makes the ROM more compatible with emulators and flash carts like the PowerPak or Everdrive N8. The patch applies to both the NTSC and PAL versions of the game.
Version 1.0: First release.
Version 1.1: Fixes compatibility with Everdrive N8.
Version 1.2: Fixes compatibility with Europe/PAL version. |
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