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Description |
What started out with my initial desire to properly case everyone's names turned into a rather innocent discussion between a co-worker of mine and I about ways to improve/fix the original game, which in turn (somehow) became this.
FF6 - Brave New World is a fairly complete overhaul of Final Fantasy VI, featuring...
[list]
[li]Character-based esper restrictions & new stat boosts that promote greater diversity and allow for customized development.[/li]
[li]Esper leveling system that disassociates esper bonuses from traditional levels.[/li]
[li]New and reworked formulas which rescue everything that isn't magic or magic evasion from the dump-stat heap.[/li]
[li]Rebalanced equipment, items, spells, and skills that aim to remove dead weight and give players more (and better) choices.[/li]
[li]A complete overhaul of enemies from their stats to their behavior to better challenge veteran players and newcomers alike.[/li]
[li]Tons of bugfixes, as well as remedies to many of the game's more annoying aspects (such as rage hunting taking a lifetime).[/li]
[li]And much, much more, detailed in the Readme (particularly section 4).[/li]
[/list]
One thing BNW is not is a difficulty mod. While it is harder than vanilla FF6, we wanted to keep it accessible to newcomers while at the same time giving veterans a new experience. Hopefully, we succeeded.
Curious about what other people are saying about BNW? Like the mod and want to let us know? Hate it and want to tell us how much we suck? Completely indifferent and just bored? Feel free to drop by what's become the official forum for discussing BNW:
http://ngplus.net/index.php?/forums/forum/5-final-fantasy-vi-brave-new-world/ |
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