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| Description |  
I'm not sure how to properly describe this patch. It makes the game easier in one aspect, I suppose, but allows for more variety in another aspect. It's not meant to be "easy-mode".
 
 It changes all the playable leader's values to A across the board (charm, lead, war and politics) and changes their body points to 15/15, and age to 18. 
 
 I know I'm removing some of the strategy involved, but I suppose this is more to make multiplayer experiences with the game fairer, opposed to making the game easier. 
 When I play(ed) this with friends, we always chose separate parts of the world to start in, but I was horribly disadvantaged picking leaders like Frederick, while they 
 chose Genghis Khan. Their first few turns would be spent recruiting and training an army, while I'd horribly be trying to procreate to preserve my bloodline in case I was 
 attacked by my twenty neighbours, or died of old age. At least now, you can jump right into playing whoever and stand a chance by picking someone other than Genghis Khan himself.
 
 Note that the leaders values aren't carried over between scenarios - so for example, Philip II (playable) in scenario 2 has A/A/A/A, 18 age and 15/15 body points, but
 Phillip II (non-playable, scenario 4) maintains his original stats. I did this intentionally to avoid having so many perfect generals/leaders per scenario floating around.
 
 Changed leaders:
 
 Mongol Conquest:
 *1 - Temujin
 *6 - Jamuga
 *7 - Togorul Khan
 *14 - Tayan Khan
 
 Genghis Khan:
 *1 - Genghis Khan
 *11 - Minamoto
 *20 - Ala al-Din
 *21 - Ghuri
 *31 - John I
 *32 - Phillip II
 
 Vuan Dynasty:
 *5 - Kublai Khan
 *11 - Hojo
 *15 - Abaga
 *18 - Baybars
 *25 - Michael VIII
 *30 - Charles I
 
 World Conquest:
 *1 - Genghis Khan
 *11 - Minamoto
 *16 - Salah al-Din (Not like this dude needed much change.)
 *25 - Isaacius II (He thanks me, though.)
 *29 - Frederick I
 *31 - Richard I
 
 No other leaders/generals/children were altered. |  
 
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