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Description |
This is an internal ASCII font extracted from Pocket Monsters Stadium. Each tile is 6x8, and it natively is fixed width but can be converted to variable readily. First ASCII value is 0x20 (space), and being standard shouldn't require a table.
Typically it would only be seen within the internal debugger during serious faults or triggered console via devtools, used exclusively for a sort of false console window. False console overlay windows are almost always fixed width and set against black and this is no exception; unlike a normal debugger that runs in a thread beside normal game threads, these are incredibly simple stderr-style output windows. |
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