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12-21-24 04:24 PM
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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
Gunstar Heroes Disassembly lory1990 This is a disassembly of Gunstar Heroes for Sega Genesis. It can be assembled using ASM68K. Source Code GEN Gunstar Heroes 1.0 Adv 2016-03-09
Road Rash II Disassembly lory1990 Disassembly of Road Rash II for Sega Genesis Source Code GEN Road Rash II 1.0 Adv 2016-03-09
Mega Man III Hacking Documents kuja killer This is a collection of documents and other notes for hacking Mega Man III (NES) created by kuja kil... Game Specific NES Mega Man 3 1.0 Int 2016-03-04
FF3 $7E5000 source code abw Fully reassembleable, relocatable code for the title screen, opening credits, floating island, and w... Source Code SNES Final Fantasy III 1.0 Adv 2016-02-13
Super Metroid Mod Manual begrimed A massive reference/walkthrough for ROM hacking Super Metroid that is written for absolute beginners... Game Specific SNES Super Metroid 1.0 Beg 2016-02-13
Mega Man X3 Decompression Routine Euclid A brief document explaining the graphics compression used in Mega Man X3 with commented disassembly. Game Specific SNES Mega Man X3 31.1.06 Adv 2016-01-31
Contra - Hacking Guide Trax This is a comprehensive hacking guide for the US version of Contra on the NES. This document is mean... Game Specific NES Contra 1.0 Beg 2016-01-29
Bomberman II Level Hacking DANGER X A small document with some hex values of the game levels: -Enemies Values -Enemies data -Stage ... Game Specific NES Bomberman II 1.0 Beg 2015-12-16
Moon Crystal hex values DANGER X Documents contains -boss Hp -all Object values (bats, flames, platforms, switches, birds) -all ... Game Specific NES Moon Crystal 1.0 Beg 2015-11-26
Kinnikuman characters hex values DANGER X A document with all the fighter values. Punch, kick damage, speed and much more. Game Specific NES M.U.S.C.L.E. 1.0 Beg 2015-11-10
Hiryuu no ken 3 allies & opponents hex values DANGER X It contains all the values for your characters and enemies from 1 on 1 fights. fighting style &am... Game Specific NES Hiryuu no Ken III: 5 Nin no Ryuu Senshi 1.0 Beg 2015-10-13
Bomberman Level Hacking DANGER X A small document with some hex values of the game levels: -enemies values -power ups values -enem... Game Specific NES Bomberman 1.0 Beg 2015-09-28
Anomie's S-DSP Doc Anomie Extremely in depth technical information on the S-DSP sound hardware on the SNES and how sound is ge... Hardware Info. SNES N/A 1212 Adv 2015-09-28
DuckTales2 full disassembly + .idb base Ti named 95% functions and variables + some comments. separate code file(.asm) + resources files. ... Source Code NES DuckTales 2 1.0 Adv 2015-09-20
FF3us Animation Scripts Everything This is a dump of the animation scripts code made with an utility coded by [i]Everything[/i]. Not al... Game Specific SNES Final Fantasy III 1.0 Int 2015-09-18
Balloon Fight Level Hacking Quick Curly This collection of documents is intended to cover a range of ROM hacking related topics and aspects ... Game Specific NES Balloon Fight 1.1 Int 2015-08-05
FF1 Disassembly Disch Reassemblable disassembly of Final Fantasy for NES. Includes everything required to reassemble. ... Source Code NES Final Fantasy 1.0 Adv 2015-06-05
How to Hack Experience Levels tcaud Step-by-step guide to hacking experience levels in games that have them. Miscellaneous Multiple Multiple Games 1.0 Beg 2015-06-04
Capcom MMC3 Sound Engine Information za909 Here is some information regarding MMC3 Sound channels Audio Hacking NES N/A 1.0 Adv 2015-05-27
Zelda II Music Document Optomon This document describes the music data for ZELDA II, with details on how to read and modify it. Game Specific NES Zelda II: The Adventure of Link 0.5 Adv 2015-05-25
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