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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
Castlevania II: Simon's Quest Hacking Guide DreamWave Games A guide to hacking Castlevania II. Game Specific NES Castlevania II: Simon’s Quest 1.0 Beg 1999-03-21
Zelda Hacking Tutorial DreamWave Games A guide to hacking Zelda. Game Specific NES The Legend of Zelda 1.4 Beg 1999-03-21
SH-4 Hardware Specifications OEM SH-4 programming manual. You'll need it to work with the Dreamcast processor. Hardware Info. DC N/A 1.0 Int 1999-03-04
How NES Graphics work yarbles A narative on how the NES displays graphics. Hardware Info. NES N/A 1.0 Beg 1999-01-27
Final Fantasy 2j Save State Hacking Sojan Information on the venerable Final Fantasy II save state format. Game Specific NES Final Fantasy II 1.0 Beg 1999-01-01
Compression Library Jay This is a companion package to Jay's Compression Document, and contains source code that could ... Source Code N/A N/A 1.2 Int 1999-01-01
Solaris Source Douglas Neubauer Appears to be the original source code of the game Solaris. Source Code 2600 Solaris 1.0 Adv 1998-11-09
Hacking Savestates for Final Fantasy Bastard Son Savestate Hacking guide for Final Fantasy. Game Specific NES Final Fantasy .02 Beg 1998-10-17
Relative Searcher 2.4 Tutorial Jair A tutorial for Relative Searcher 2.4 by the author of the program. Good general information on relat... Relative Searching Multiple N/A 2.4 Beg 1998-10-13
BLITTER Nat! How the 2D engine is handled on the Jaguar. Hardware Info. JAG N/A 1.26 Adv 1998-09-27
Final Fantasy II/IVj State Hacking Jair A guide to hacking Final Fantasy IV IV save states. Game Specific SNES Final Fantasy II 1.0 Beg 1998-07-08
Sega Master System Technical Information Richard Talbot-Watkins A compilation of information on the Sega Master System. Hardware Info. SMS N/A 1.0 Beg 1998-06-10
SNES and GB sprite storage formats Piken This document covers several different storage formats for GB and SNES graphics. Graphics Hacking Multiple N/A 0.0 Int 1998-05-28
SNES Palette Format Jay A document on the SNES palette format, and converting colors between it and standard RGB24 format. Palette Hacking SNES N/A 1.0 Adv 1998-04-24
ASM Tutorial Jay A tutorial written for novices. Includes the basics of assembly language using the 65816 as an examp... Assembly SNES N/A 1.0 Int 1998-04-24
Compression Tutorial Jay An introduction to several of the most common compression methods. Assembly NES N/A 1.0 Beg 1998-04-24
Gameboy Z80 Instruction Set Marc Rawer This is a list of the Gameboy Z80 instruction set. Assembly GB N/A 1.0 Int 1998-03-27
AnusP's Advanced Hacking Tutorial AnusP One of the first documents to give detailed information on NES and SNES pointers. Still a very valua... Pointer Hacking Multiple N/A 1.2 Int 1998-03-25
SNES Memory Mapping ]SiMKiN[ Brief description of SNES LoROM and HiROM memory maps. Nice as a quick graphical type reference, but... Hardware Info. SNES N/A 3.5 Int 1998-03-23
Everything You Always Wanted To Know About GAMEBOY kOOPa Despite its age, this seems to be a pretty comprehensive document detailing the inner works of the o... Hardware Info. GB N/A 1.00 Int 1998-03-17
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