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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
The Newbie NES Palette Hacking Tutorial | Dark X | A document detailing how to hack palettes using the NESticle emulator and a hex editor. | Palette Hacking | NES | N/A | 1.0 | Beg | 2002-12-27 |
Various Saturn Hacking Docs | Cyber Warrior X | Here are the [i]fabled[/i] Saturn Hacking docs that were never quite complete enough for Cyber Warri... | Miscellaneous | SAT | N/A | 1.0 | Beg | 2002-12-25 |
Hex Lesson | solid t-bone | This document explains the basics of hex editing and it's many uses. | Miscellaneous | Multiple | N/A | 1.0 | Beg | 2002-12-09 |
Lunar Magic Class 3 - Overworld Editing | Lordlazer | A description on how to set up in game events such as path uncovering in Super Mario World using the... | Game Specific | SNES | Super Mario World | 1.0 | Beg | 2002-12-09 |
FDS Loader Documentation | Brad Taylor | This package has detailed information on how to create your own FDS loader modifications to your FDS... | Hardware Info. | FDS | N/A | 1.0 | Adv | 2002-11-21 |
DMA Transfers, Compression, and You | Gideon Zhi | An explanation on how to bypass compression routines to insert and use uncompressed data in your pro... | Assembly | SNES | N/A | 1.0 | Int | 2002-08-06 |
A Beginner's Guide to NES ROM Hacking | Sliver X | An easy to follow guide to NES text replacement. | Text Hacking | NES | N/A | 2.1 | Beg | 2002-06-10 |
Hacking Final Fantasy 3j NESticle Save States | Sliver X | A guide to hacking Final Fantasy 3j save states. | Game Specific | NES | Final Fantasy III | 2.0 | Beg | 2002-05-26 |
FF2 US Docs | The Tower of Bab-Il | A collection of documents covering all sorts of FF2 game data hacking. | Game Specific | SNES | Final Fantasy II | 1.0 | Int | 2002-05-13 |
Using Pointers Effectively | Gideon Zhi | A document which describes how to save space by optimizing pointers. | Pointer Hacking | Multiple | N/A | 1.0 | Int | 2002-04-09 |
BCEI Basic Text Replacement | PhilAM | An old document on an old method for text replacement. | Text Hacking | Multiple | N/A | 1.0 | Beg | 2002-04-09 |
TurboGrafx-16 Hardware Notes | Charles MacDonald | A fairly comprehensive overview of the PC Engine's hardware and quirks. Everything contained wi... | Hardware Info. | TG16 | N/A | 1.0 | Int | 2002-02-28 |
How to Disassemble 8K Games with DiStella | Thomas Jentzsch | This document is a guide on how to disassemble 8KB sized games with the DiStella disassembler. | Assembly | 2600 | N/A | 1.0 | Int | 2002-02-13 |
Megaman 3 - 5 Level Formats | Matrixz | A document explaining how level data is laid out in Megaman 3, 4 and 5. It also explains how the var... | Game Specific | NES | Multiple Games | 1.0 | Beg | 2002-01-01 |
Links Awakening DX Hacking Document | Jigglysaint | A document on dungeon data, room pointer data, treasure chest locations, stair locations etc. | Game Specific | GB | The Legend of Zelda: Link's Awakening DX | 2.0 | Beg | 2002-01-01 |
Giegue's Master Guide to Hacking Pokemon Games Red-Crystal | Giegue | A guide for hacking pokemon games. It covers Pokemon Red, Blue, Yellow, Gold, Silver, and Crystal. | Game Specific | GB | Multiple Games | 1.0 | Beg | 2002-01-01 |
Corrupt Corrupting | Weasel | This document is designed to help people with the grand art of rom corrupting. For those of you who ... | Miscellaneous | Multiple | N/A | 1.0 | Beg | 2002-01-01 |
Gameboy Advance Cribsheet | Justin Lloyd | A reference guide for programming the GBA on the assembly level. Includes hardware registers, ARM &a... | Hardware Info. | GBA | N/A | 1.0 | Int | 2001-11-01 |
Super Famicom Sound Manual | Piken | A manual to the SPC700 and SNES sound hardware. IPL ROM disable bit of register $00f1 functionality ... | Hardware Info. | SNES | N/A | 2001-10-15 | Int | 2001-10-15 |
Translhextion Source Code | Januschan | A full-featured hex/text editor. Unfortunately, Januschan had to stop developing the program, but he... | Source Code | N/A | N/A | 1.6c | Beg | 2001-09-15 |
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