Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
The Newbie NES Palette Hacking Tutorial |
Dark X |
A document detailing how to hack palettes using the NESticle emulator and a hex editor. |
Palette Hacking |
NES |
N/A |
1.0 |
Beg |
2002-12-27 |
Various Saturn Hacking Docs |
Cyber Warrior X |
Here are the [i]fabled[/i] Saturn Hacking docs that were never quite complete enough for Cyber Warri... |
Miscellaneous |
SAT |
N/A |
1.0 |
Beg |
2002-12-25 |
Hex Lesson |
solid t-bone |
This document explains the basics of hex editing and it's many uses. |
Miscellaneous |
Multiple |
N/A |
1.0 |
Beg |
2002-12-09 |
Lunar Magic Class 3 - Overworld Editing |
Lordlazer |
A description on how to set up in game events such as path uncovering in Super Mario World using the... |
Game Specific |
SNES |
Super Mario World |
1.0 |
Beg |
2002-12-09 |
FDS Loader Documentation |
Brad Taylor |
This package has detailed information on how to create your own FDS loader modifications to your FDS... |
Hardware Info. |
FDS |
N/A |
1.0 |
Adv |
2002-11-21 |
DMA Transfers, Compression, and You |
Gideon Zhi |
An explanation on how to bypass compression routines to insert and use uncompressed data in your pro... |
Assembly |
SNES |
N/A |
1.0 |
Int |
2002-08-06 |
A Beginner's Guide to NES ROM Hacking |
Sliver X |
An easy to follow guide to NES text replacement. |
Text Hacking |
NES |
N/A |
2.1 |
Beg |
2002-06-10 |
Hacking Final Fantasy 3j NESticle Save States |
Sliver X |
A guide to hacking Final Fantasy 3j save states. |
Game Specific |
NES |
Final Fantasy III |
2.0 |
Beg |
2002-05-26 |
FF2 US Docs |
The Tower of Bab-Il |
A collection of documents covering all sorts of FF2 game data hacking. |
Game Specific |
SNES |
Final Fantasy II |
1.0 |
Int |
2002-05-13 |
Using Pointers Effectively |
Gideon Zhi |
A document which describes how to save space by optimizing pointers. |
Pointer Hacking |
Multiple |
N/A |
1.0 |
Int |
2002-04-09 |
BCEI Basic Text Replacement |
PhilAM |
An old document on an old method for text replacement. |
Text Hacking |
Multiple |
N/A |
1.0 |
Beg |
2002-04-09 |
TurboGrafx-16 Hardware Notes |
Charles MacDonald |
A fairly comprehensive overview of the PC Engine's hardware and quirks. Everything contained wi... |
Hardware Info. |
TG16 |
N/A |
1.0 |
Int |
2002-02-28 |
How to Disassemble 8K Games with DiStella |
Thomas Jentzsch |
This document is a guide on how to disassemble 8KB sized games with the DiStella disassembler. |
Assembly |
2600 |
N/A |
1.0 |
Int |
2002-02-13 |
Megaman 3 - 5 Level Formats |
Matrixz |
A document explaining how level data is laid out in Megaman 3, 4 and 5. It also explains how the var... |
Game Specific |
NES |
Multiple Games |
1.0 |
Beg |
2002-01-01 |
Links Awakening DX Hacking Document |
Jigglysaint |
A document on dungeon data, room pointer data, treasure chest locations, stair locations etc. |
Game Specific |
GB |
The Legend of Zelda: Link's Awakening DX |
2.0 |
Beg |
2002-01-01 |
Giegue's Master Guide to Hacking Pokemon Games Red-Crystal |
Giegue |
A guide for hacking pokemon games. It covers Pokemon Red, Blue, Yellow, Gold, Silver, and Crystal. |
Game Specific |
GB |
Multiple Games |
1.0 |
Beg |
2002-01-01 |
Corrupt Corrupting |
Weasel |
This document is designed to help people with the grand art of rom corrupting. For those of you who ... |
Miscellaneous |
Multiple |
N/A |
1.0 |
Beg |
2002-01-01 |
Gameboy Advance Cribsheet |
Justin Lloyd |
A reference guide for programming the GBA on the assembly level. Includes hardware registers, ARM &a... |
Hardware Info. |
GBA |
N/A |
1.0 |
Int |
2001-11-01 |
Super Famicom Sound Manual |
Piken |
A manual to the SPC700 and SNES sound hardware. IPL ROM disable bit of register $00f1 functionality ... |
Hardware Info. |
SNES |
N/A |
2001-10-15 |
Int |
2001-10-15 |
Translhextion Source Code |
Januschan |
A full-featured hex/text editor. Unfortunately, Januschan had to stop developing the program, but he... |
Source Code |
N/A |
N/A |
1.6c |
Beg |
2001-09-15 |
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