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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
RLEDecmp TFG A simple RLE codec written in C. Source Code N/A N/A 1.0 Int 2003-08-03
Secret Scout in the Temple of Demise Source Code Roger Deforest Secret Scout in the Temple of Demise is a Color Dreams game programmed by Roger Deforest and donated... Source Code NES Secret Scout in the Temple of Demise 1.0 Adv 2003-06-08
Mega Man 6 Enemy IDs Vagla Mega Man 6 Enemy IDs document on every single ID from 00 to FF. Miscellaneous NES Mega Man 6 1.0 Beg 2003-05-21
FCEUd, Tutorial #2 (Password Generators) Parasyte Parasyte continues his FCEUd hacking explination and this time delves into reverse engineering NES p... Assembly NES N/A 1.0 Adv 2003-04-30
FCEUd, Tutorial #3 (Compression in ROMs) Parasyte Parasyte explains how to use FCEUd to locate and reverse engineer graphics compression in NES roms. ... Assembly NES The Goonies II 1.0 Adv 2003-04-30
Hacking Sprites The Almighty Guru This guide will show you how to hack certain properties about the sprites of Bionic Commando. Sprite... Game Specific NES Bionic Commando 04/08/03 Beg 2003-04-08
FX Graphics Piken A little bit of information outlining the FX chip's graphics formats for StarFox and Yoshi'... Graphics Hacking SNES Multiple Games 2003-04-04 Int 2003-04-04
Description of the Sega FILM/CPK File Format Mike Melanson A description of the FILM A/V container developed by Sega for use on several CD-ROM game consoles. File Formats Multiple N/A 2.0 Beg 2003-03-13
Atari 2600 TIA Hardware Notes Andrew Towers There are a great deal of notes about the Atari 2600 TIA chip by Andrew Towers. It's a long but... Hardware Info. 2600 N/A 1.0 Adv 2003-03-06
Title Screen Hacking Made Easy InVerse An interesting document detailing a method for finding and editing title screen map data. Graphics Hacking Multiple N/A 1.0 Int 2003-02-28
The Definitive Guide to ROM Hacking for Complete Beginners InVerse A frequently asked questions list of sorts for the aspiring ROM Hacker. Miscellaneous Multiple N/A 1.0 Beg 2003-02-28
Nintendo Gameboy Cribsheet Justin Lloyd A reference containing all pertinent information for programming the Gameboy Color. Includes hardwar... Hardware Info. GB N/A 1.1 Int 2003-02-26
Atari 2600 Music And Sound Programming Guide Paul Slocum It is difficult to do music on the Atari 2600 due to the limited pitch and two voices, but I've... Miscellaneous 2600 N/A 1.0 Adv 2003-02-19
Freefall Source Code Roger Deforest Freefall and also known as Fishfall is a Color Dreams game programmed by Roger Deforest. He released... Source Code NES Free Fall 1.0 Adv 2003-02-18
TIM Graphic Formats 1.0 Klarth This is an indispensable resource for anyone interested in learning to work with 2D PlayStation grap... Graphics Hacking PSX N/A 1.0 Adv 2003-01-19
The Way to Get GFX From Other Games Into Your SMW-Hack FPI Productions A guide on inserting graphics from other games into Super Mario World using the Lunar Magic editor. Game Specific SNES Super Mario World 1.0 Beg 2003-01-03
Super Mario Bros. Hacking Document DahrkDaiz A detailed guide to hacking the level data of the original Super Mario Bros. Game Specific NES Super Mario Bros. 1.0 Int 2003-01-01
FCEUd, Tutorial #1 (Hacking Character Stats) Parasyte Parasyte gently introduces the FCEUd interface and ASM hacking techniques. Romhackers will learn to ... Assembly NES Metroid 1.0 Int 2003-01-01
The Art of ROMhacking Vagla A beginner to intermediate guide on hacking for the NES. Although targeted at the NES, many principl... Miscellaneous NES N/A 1.0 Beg 2003-01-01
The Newbie NES Text Hacking Dark X A very basic guide to text hacking. Text Hacking NES N/A 1.0 Beg 2002-12-31
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