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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
NES APU Sound Hardware Reference Blargg This is a useful programmer reference of the Nintendo Entertainment System's sound hardware. Hardware Info. NES N/A 1.0 Adv 2004-06-30
Sega Genesis Programming Introduction Fonzie An introduction to programming the Genesis. English and French versions included. Assembly GEN N/A 1.1 Int 2004-06-11
Famicom Disk System Technical Reference Brad Taylor This is a Famicom Disk System technical reference document and there is also a BIOS disassembly incl... Hardware Info. FDS N/A 1.0 Adv 2004-04-23
NTSC 2C02 Technical Reference Brad Taylor Low level details of the NES PPU, including timing info. A must-have for emu devers. Note: The bl... Hardware Info. NES N/A 5th Releas Adv 2004-04-23
Romancing Saga Quick Notes F.H. This is a document/tutorial F.H. did way back for Romancing SaGa. Among others things it goes into d... Game Specific SNES Romancing SaGa 1.0 Adv 2004-04-23
NEC SuperGrafx Hardware Notes Charles MacDonald Covers the hardware for the SuperGrafx, which is something of a beefed up TurboGrafx. Hardware Info. SGFX N/A 1.0 Beg 2004-04-17
Tile Locations Piken This file gives hex locations for graphics in various games. Game Specific SNES Multiple Games 2004-04-04 Beg 2004-04-04
SNES Chip Labels Piken A document outlining the actual chip markings found on the SNES circuit board. Also has chip informa... Hardware Info. SNES Multiple Games 2004-04-04 Adv 2004-04-04
Pseudo 16x16 Tiles Piken Detailed information on a special type of graphics storage used by Mario World, Zelda: ALTTP, Super ... Graphics Hacking SNES Multiple Games 2004-04-04 Adv 2004-04-04
SNES Layering Explained Piken This is some advanced information on layering and color math in SNES background modes 0 and 1. An... Hardware Info. SNES N/A 2004-04-04 Adv 2004-04-04
Blaster Master Level Format Benjamin Cutler Documentation of the level data structure for Blaster Master. Game Specific NES Blaster Master 1.0 Beg 2004-03-07
NINJA 1.0 File Format D The NINJA 1.0 patch format, designed as a replacement to IPS. File Formats N/A N/A 1.0 Int 2004-02-24
4BPP Demo TFG A Visual Basic program that reads/displays graphics in 4BPP (SNES format) graphics with a simple pal... Source Code SNES N/A 1.0 Int 2004-02-20
Everynes - Nocash NES specs Martin Korth This is a very detailed NES/Famicom/FDS hardware specification document by the author of No$NES emul... Hardware Info. NES N/A 1.0 Int 2004-01-01
Chrono Trigger Compression Geiger A document pertaining to compression in the Chrono Trigger rom. Game Specific SNES Chrono Trigger 20031216 Adv 2003-12-16
FF1 Facelift Bytes Maria Renard A collection of bytes that weren't covered in Dienyddiwr Da's FFBytes for FF1. Game Specific NES Final Fantasy 1.0 Int 2003-10-24
How to Make NES Game Genie Codes With a Debugger Tony Hedstrom Explains how to use the debugger in FCEUXD to make NES Game Genie codes. No assembly knowledge need... Cheat Codes NES N/A 0.7a Beg 2003-10-17
Hacking Music The Almighty Guru This guide will show you how to hack the music that is played in each room of Bionic Commando. Game Specific NES Bionic Commando 09/19/03 Int 2003-09-19
Hacking Sound The Almighty Guru Covers sound effects editing for Bionic Commando. Game Specific NES Bionic Commando 09/19/03 Int 2003-09-19
Final Fantasy VI Offsets Guide Geiger A document pertaining to offsets in the Final Fantasy VI rom. Game Specific SNES Final Fantasy III 20030812 Beg 2003-08-12
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