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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
Bionic Commando Offset Document Matrixz Bionic Commando offset hacking notes from Matrixz. Game Specific NES Bionic Commando 4 Beg 2006-01-13
Sega Master System Development Manual OEM Ever wanted to program that 8-bit system, which, despite looking and sounding better than the NES, g... Hardware Info. SMS N/A 1.0 Int 2006-01-10
Addendum to ZSNES Savestate Format creaothceann This addendum contains information on variables added to the ZSNES savestate format since the time t... Save State Hacking SNES N/A 1.0 Beg 2006-01-06
Programming the Atari 2600 Andrew Davie This document is for beginners to learn how to develop games for the Atari 2600. It's a long re... Assembly 2600 N/A 1.0 Int 2006-01-04
Final Fantasy IIj Save Editing Nananki Son of Seto A guide to hacking Final Fantasy II save states. Game Specific NES Final Fantasy II .5 Beg 2006-01-02
Secret of Evermore SRAM Guide John David Ratliff This is a guide to the Secret of Evermore SRAM. It includes information on the game data and the san... Game Specific SNES Secret of Evermore 2.0 Beg 2006-01-01
Graphics Hacking RedComet A tutorial that covers the basics of graphics hacking using Final Fantasy 1 (US) and Tile Layer Pro ... Graphics Hacking N/A N/A 1.0 Beg 2005-12-24
ZSNES Savestate SPC Format _Demo_ This is a detailed look at the SPC portion of the ZSNES savestate. This is invaluable information fo... Save State Hacking SNES N/A 1.0 Int 2005-12-21
Disch Explains FF1 Rom Expansion Disch Disch explains the basics of expanding Final Fantasy 1 for the NES in a ZMD post. Assembly NES Final Fantasy 1.0 Adv 2005-12-20
Disch Explains PPU Writing Disch Disch explains the basics of writing background tiles to the PPU in an IRC conversation. Assembly NES N/A 1.0 Adv 2005-12-17
Gameboy ASM Hacking Guide evo A set of four documents (three are in Italian, one in English) with information on performing assemb... Assembly GB R-Type II 1.0 Adv 2005-12-14
NES Palette hacking: The Fast way TFG A simple guide to finding NES palettes using a 6502 debugging capable emulator. Assembly NES N/A 1.0 Int 2005-12-11
20 Levels of NSF ripping Gil Galad A very large and inclusive NSF ripping document translated and re-worked. It includes 20 steps, seve... Assembly NES N/A 0.8 Adv 2005-12-10
Bionic Commando ROM Hacking The Almighty Guru Comprehensive document to Bionic Commando. Covers palettes, maps, and sprites, as well as many other... Game Specific NES Bionic Commando 2005/09/12 Beg 2005-12-09
GBA Palette Changing FAQ ETK A beginners faq to show how to edit palettes in GBA games. Palette Hacking GBA Multiple Games 1.0 Beg 2005-12-07
The Playstation Translation Doc Cless A useful document for veteran ROM hackers get their feet wet with hacking PlayStation games. Incl... Text Hacking PSX N/A 2.0 Int 2005-12-05
The Basics of Bases Partial Translations The basics of number bases and hexadecimal geared toward the newest of the new to ROMhacking. Miscellaneous Multiple N/A 1.5 Beg 2005-12-05
PC Engine hardware info OEM These 3 documents contain info on the PC Engine’s Video Color Encoder(VCE), CPU memory layout, and... Hardware Info. TG16 N/A 1.0 Int 2005-10-01
Faxanadu Disassembly SP This is a IDA Pro disassembly of the game Faxanadu. There is a great deal of work done, as well as a... Source Code NES Faxanadu 1.0 Adv 2005-06-27
SNES Developer Manual OEM This is heck of an SNES technical reference document. With over 800+ pages of information covering m... Hardware Info. SNES N/A 1.0 Int 2005-06-14
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