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NeoRHDN - Documents

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Title Author Description Category Platform Game Ver Level Date
NES Memory Mapping Disch Explains PRG/CHR swapping in NES games, what mappers are and what they do, how to convert between CP... Hardware Info. NES N/A 1.0 Int 2007-06-26
SDAT File Format kiwi.ds A description of some of the details in the Nitro composer format, the format used for sound and mus... File Formats NDS Multiple Games 4.0 Int 2007-06-23
Super Mario RPG Hacking Docs giangurgolo A large group of documents and resources for hacking SM:RPG. Has offsets, routines, commented disass... Game Specific SNES Super Mario RPG: Legend of the Seven Stars 1.0 Int 2007-06-16
NES 16×16 Tile Format Gideon Zhi A document detailing instructions for dealing with 16×16 NES tiles. Graphics Hacking NES N/A 1.0 Int 2007-06-13
NES Rom Expansion 101 TFG A nice guide to expanding NES ROMs using mapper 0 as a hands on example and offering notes on how yo... Assembly NES N/A 1.0 Int 2007-06-13
FF2 Monster Bytes Lenophis This document explains in detail the format of monster stats, and delves into the AI a little bit. I... Game Specific NES Final Fantasy II 1.0 Beg 2007-06-10
FF2 Shop Bytes Lenophis The shops of FF2 at first looked to be insanely coded. Turns out it’s a bunch of table look-ups, w... Game Specific NES Final Fantasy II v1.0 Beg 2007-06-10
How to Make Genesis Game Genie Codes With Gens Tracer Tony Hedstrom Explains how to make Genesis Game Genie codes using memory traces and assembly trace logs. This also... Cheat Codes GEN N/A 0.4 Int 2007-06-05
Frank15’s Super Mario Land Notes Mallory P. Maggiore Frank15’s notes on how to hack Super Mario Land including level and enemy information. Game Specific GB Super Mario Land 1.0 Beg 2007-05-28
How to Edit 16×16 tiles David Timko Explains a specific type of storage common to Japanese SNES fonts ranging in size from 12×12 to 16... Graphics Hacking SNES N/A 1.2 Beg 2007-05-21
BRR Sound Encoding Scheme Butcha Explains the BRR encoding scheme used by the SPC700 in detail. Note: The filter formulas are not bit... Hardware Info. SNES N/A 1.0 Int 2007-05-21
Mega Man Title Screen Chart Googie Here's something that'll help people who wants to hack the Mega Man title screen. Graphics Hacking NES Mega Man 1.0 Beg 2007-05-19
SNES Register Map OEM A short and sweet guide to the SNES hardware registers. It can be a handy quick reference register s... Hardware Info. SNES N/A 1.0 Int 2007-05-16
Lufia II Documents Relnqshd This is a zipped file with many text documents with many data on Lufia II, such as monsters, items, ... Game Specific SNES Lufia II: Rise of the Sinistrals 1.0 Int 2007-04-27
Anomie’s SNES Port Doc Anomie This is a document intended to describe the various hardware ports on the SNES. It will not describe... Hardware Info. SNES N/A 2007-04-27 Int 2007-04-27
Neo*Geo MVS Hardware Notes Charles MacDonald A description of most of the registers of the Neo Geo MVS along with detailed timing information and... Hardware Info. ARC N/A 1.0 Adv 2007-04-22
Anomie’s SNES OpenBus and Wrapping Doc Anomie Explains OpenBus effect on the SNES hardware, and the behavior of S-CPU accesses that cross page/ban... Hardware Info. SNES N/A 2007-04-21 Adv 2007-04-21
Anomie's SPC700 Cycle Doc Anomie Cycle information for the SPC700. Probably not too useful for ROMhacking, but is for emulator autho... Hardware Info. SNES N/A 2007-04-21 Adv 2007-04-21
Blargg’s S-DSP Timer Glitch Explanation Blargg An email detailing Blargg’s discoveries regarding a glitch in the S-DSP timers when the target is ... Hardware Info. SNES N/A 2007-03-31 Adv 2007-03-31
Kefka's Kirby's Adventure Notes Kefka This is Kefka's notes for Kirby's Adventure, and other hackers that contributed to these n... Game Specific NES Kirby's Adventure 1.0 Beg 2007-03-19
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