Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
Der Langrisser Data Structures |
D |
A document detailing much of the data in Der Langrisser including items, units, and classes. |
Game Specific |
SNES |
Der Langrisser |
122107 |
Int |
2007-12-21 |
Playstation Pointers |
ambyra |
A general guide for PlayStation game translation with a focus on finding pointers. Uses SD Gundam G ... |
Pointer Hacking |
PSX |
SD Gundam: G Century |
A |
Int |
2007-12-15 |
GBATEK |
Martin Korth |
An exhaustive reference for the Gameboy Advance and Nintendo DS internal hardware. Everything from r... |
Hardware Info. |
GBA |
N/A |
2.5 |
Adv |
2007-12-05 |
Nerdy Nights NES Tutorials Collection |
bunnyboy |
A collection of beginner level NES assembly tutorials archived from the now defunct NintendoAge foru... |
Assembly |
NES |
N/A |
1.0 |
Beg |
2007-12-04 |
Fire ‘N Ice Data |
hukka |
NES Fire'N Ice (aka Solomon's Key 2) level format and other data. |
Game Specific |
NES |
Fire ‘N Ice |
1.1 |
Int |
2007-11-26 |
SMB Utility FAQ |
AP |
It’s a FAQ for SMB Utility for newbie’s who don’t know how to use the editor. |
Game Specific |
NES |
Super Mario Bros. |
1.0 |
Beg |
2007-10-11 |
SNES9x savestate file format |
creaothceann |
A document detailing the basics of the snes9x savestate format. |
File Formats |
SNES |
N/A |
0.1 |
Int |
2007-10-09 |
Startropics Level Format Notes |
Jigglysaint |
This is a text file archiving some level format notes posted by Jiggleysaint and ETG in a thread on ... |
Game Specific |
NES |
StarTropics |
1.0 |
Beg |
2007-10-08 |
Castlevania Enemy Data |
Optomon |
This is a text document that is intended to shed some light on how to modify the properties of enemi... |
Game Specific |
NES |
Castlevania |
0.9 |
Int |
2007-10-02 |
Introduction to Reverse Engineering WIN32 Applications |
trew |
This paper will introduced the reader to many concepts and tools essential to understanding and cont... |
Assembly |
PC |
N/A |
1.0 |
Beg |
2007-10-01 |
WS Tech 2.3 |
dox |
The Wonderswan/Color technical notes from the Cygne website. |
Hardware Info. |
WS |
N/A |
2.3 |
Adv |
2007-09-26 |
Super Mario Bros. 2 FDS Disassembly |
Beneficii |
This is a disassembly of the FDS game, Super Mario Bros. 2. There are a lot of custom tools to help ... |
Source Code |
FDS |
Super Mario Bros. 2 |
1.0 |
Adv |
2007-09-21 |
TMD Packet List Format |
Ricardo Reis |
A document detailing the Playstation's 3d graphics format. |
Graphics Hacking |
PSX |
N/A |
1.0 |
Adv |
2007-08-22 |
TMD Graphics Format |
Ricardo Reis |
A technical look at the Playstation's 3d graphics format. |
Graphics Hacking |
PSX |
N/A |
1.0 |
Adv |
2007-08-18 |
NES Documentation |
Y0SHi |
Comprehensive documentation covering details of several areas of the NES. |
Hardware Info. |
NES |
N/A |
2.0 |
Beg |
2007-08-12 |
Mac Hack |
O_manko |
How to get started if you want to hack using a Mac. |
Miscellaneous |
N/A |
N/A |
1.0 |
Beg |
2007-07-21 |
Anomie’s C4 Chip Doc |
Anomie |
In depth information on the SNES C4 cartridge add-on chip and it’s registers. |
Hardware Info. |
SNES |
N/A |
2007-07-12 |
Adv |
2007-07-12 |
Anomie’s Register Doc |
Anomie |
A nice in depth look at all the SNES hardware registers. This is must have reference material for an... |
Hardware Info. |
SNES |
N/A |
2007-07-12 |
Int |
2007-07-12 |
Bonk's Adventure Tile and Tilemap Format |
Tomaitheous |
This document covers the tile compression format, tilemap format, metatile format. This document doe... |
Graphics Hacking |
TG16 |
Bonk's Adventure |
1.0 |
Int |
2007-07-07 |
Downtown Nekketsu Monogatari Compression |
Tomaitheous |
Downtown Nekketsu Monogatari’s LZ77 compression scheme explained. (Also shows were the font for th... |
Graphics Hacking |
TGCD |
Downtown Nekketsu Monogatari |
1.0 |
Int |
2007-07-07 |