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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
Der Langrisser Data Structures | D | A document detailing much of the data in Der Langrisser including items, units, and classes. | Game Specific | SNES | Der Langrisser | 122107 | Int | 2007-12-21 |
Playstation Pointers | ambyra | A general guide for PlayStation game translation with a focus on finding pointers. Uses SD Gundam G ... | Pointer Hacking | PSX | SD Gundam: G Century | A | Int | 2007-12-15 |
GBATEK | Martin Korth | An exhaustive reference for the Gameboy Advance and Nintendo DS internal hardware. Everything from r... | Hardware Info. | GBA | N/A | 2.5 | Adv | 2007-12-05 |
Nerdy Nights NES Tutorials Collection | bunnyboy | A collection of beginner level NES assembly tutorials archived from the now defunct NintendoAge foru... | Assembly | NES | N/A | 1.0 | Beg | 2007-12-04 |
Fire ‘N Ice Data | hukka | NES Fire'N Ice (aka Solomon's Key 2) level format and other data. | Game Specific | NES | Fire ‘N Ice | 1.1 | Int | 2007-11-26 |
SMB Utility FAQ | AP | It’s a FAQ for SMB Utility for newbie’s who don’t know how to use the editor. | Game Specific | NES | Super Mario Bros. | 1.0 | Beg | 2007-10-11 |
SNES9x savestate file format | creaothceann | A document detailing the basics of the snes9x savestate format. | File Formats | SNES | N/A | 0.1 | Int | 2007-10-09 |
Startropics Level Format Notes | Jigglysaint | This is a text file archiving some level format notes posted by Jiggleysaint and ETG in a thread on ... | Game Specific | NES | StarTropics | 1.0 | Beg | 2007-10-08 |
Castlevania Enemy Data | Optomon | This is a text document that is intended to shed some light on how to modify the properties of enemi... | Game Specific | NES | Castlevania | 0.9 | Int | 2007-10-02 |
Introduction to Reverse Engineering WIN32 Applications | trew | This paper will introduced the reader to many concepts and tools essential to understanding and cont... | Assembly | PC | N/A | 1.0 | Beg | 2007-10-01 |
WS Tech 2.3 | dox | The Wonderswan/Color technical notes from the Cygne website. | Hardware Info. | WS | N/A | 2.3 | Adv | 2007-09-26 |
Super Mario Bros. 2 FDS Disassembly | Beneficii | This is a disassembly of the FDS game, Super Mario Bros. 2. There are a lot of custom tools to help ... | Source Code | FDS | Super Mario Bros. 2 | 1.0 | Adv | 2007-09-21 |
TMD Packet List Format | Ricardo Reis | A document detailing the Playstation's 3d graphics format. | Graphics Hacking | PSX | N/A | 1.0 | Adv | 2007-08-22 |
TMD Graphics Format | Ricardo Reis | A technical look at the Playstation's 3d graphics format. | Graphics Hacking | PSX | N/A | 1.0 | Adv | 2007-08-18 |
NES Documentation | Y0SHi | Comprehensive documentation covering details of several areas of the NES. | Hardware Info. | NES | N/A | 2.0 | Beg | 2007-08-12 |
Mac Hack | O_manko | How to get started if you want to hack using a Mac. | Miscellaneous | N/A | N/A | 1.0 | Beg | 2007-07-21 |
Anomie’s C4 Chip Doc | Anomie | In depth information on the SNES C4 cartridge add-on chip and it’s registers. | Hardware Info. | SNES | N/A | 2007-07-12 | Adv | 2007-07-12 |
Anomie’s Register Doc | Anomie | A nice in depth look at all the SNES hardware registers. This is must have reference material for an... | Hardware Info. | SNES | N/A | 2007-07-12 | Int | 2007-07-12 |
Bonk's Adventure Tile and Tilemap Format | Tomaitheous | This document covers the tile compression format, tilemap format, metatile format. This document doe... | Graphics Hacking | TG16 | Bonk's Adventure | 1.0 | Int | 2007-07-07 |
Downtown Nekketsu Monogatari Compression | Tomaitheous | Downtown Nekketsu Monogatari’s LZ77 compression scheme explained. (Also shows were the font for th... | Graphics Hacking | TGCD | Downtown Nekketsu Monogatari | 1.0 | Int | 2007-07-07 |
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