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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
Oracle of Seasons ROM Hacking | Jigglysaint | A document on hacking Dungeon data Overworld data, Sprite and object data, Dungeon map data, Warp da... | Game Specific | GB | The Legend of Zelda: Oracle of Seasons | 1.0 | Beg | 2008-05-14 |
Guardian Legend ROM Hacking Document | Jigglysaint | This is a hacking document for the Nintendo game, The Guardian Legend. This document includes the va... | Game Specific | NES | The Guardian Legend | 1.0 | Beg | 2008-05-14 |
Equinox Hacking Document | Jigglysaint | This is a ROM Hacking document for the SNES puzzle-action game, Equinox. Included are offsets and ex... | Graphics Hacking | SNES | Equinox | 1.0 | Beg | 2008-05-14 |
Yet Another Sega Genesis VDP Document | DevSter | Aimed at beginners, this covers the Genesis' VDP. | Hardware Info. | GEN | N/A | 1.0 | Beg | 2008-05-14 |
Gameboy Programming Manual | DP | This neatly presented PDF manual is a comprehensive compilation of several other Gameboy (color) inf... | Hardware Info. | GB | N/A | 1.01 | Int | 2008-05-13 |
Binary Land Data | Googie | This is the data necessary to edit the palettes in the game. Using the notes will make it a breeze s... | Game Specific | NES | Binary Land | 1.0 | Beg | 2008-05-05 |
VWF Routine for Dragon Slayer Jr. - Romancia on the NES | DvD | You asked for it! Here is the commented source code and notes for the variable width font routine... | Source Code | NES | Romancia | 1.0 | Adv | 2008-04-27 |
Super Mario Brothers 1 Level Map Bytes | S. K. Dumbbus | Super Mario Brothers 1 Level Map Bytes is intended to be used to remap the levels of Smb1 in any hex... | Game Specific | NES | Super Mario Bros. | 1.0 | Adv | 2008-04-19 |
UPS File Format Specification | Near | The UPS Patching file format specification. | File Formats | N/A | N/A | 1.0 | Beg | 2008-04-18 |
Nuts & Milk Data | elbobelo | Here is a list of all the data for Nuts & Milk. From level data to sound data, he was working on... | Game Specific | NES | Nuts & Milk | 1.0 | Beg | 2008-04-14 |
FF1 Magic Notes | Bongo` | While helping a fellow hacker with other stuff in the game, I came across this data that I didn'... | Game Specific | NES | Final Fantasy | .90 | Beg | 2008-04-01 |
Comprehensive Guide to SMB1 Music Hacking | Dr. Floppy | At long last, everything you ever wanted or needed to know about hacking the music of Super Mario Br... | Game Specific | NES | Super Mario Bros. | 1.0 | Int | 2008-04-01 |
Gimmick! Rom Hacking Document | Commando125 | A ROM hacking document for assistance in hacking specific areas of Gimmick! for the Nintendo Enterta... | Game Specific | NES | Mr. Gimmick | 1.0 | Int | 2008-03-05 |
NES Dictionary Code w/DTE support | KingMike's Translations | This is sample code of a combined DTE and dictionary compression scheme for the NES. It also support... | Source Code | NES | N/A | 1.0 | Adv | 2008-02-21 |
NES Rom Expansion | KingMike's Translations | A document describing how one would go about expanding NES ROMs. | Assembly | NES | N/A | 1.0 | Adv | 2008-02-05 |
Lode Runner Level Format | Disch | Compression and storage format of Lode Runner levels outlined in detail. | Game Specific | NES | Lode Runner | 1.1 | Int | 2008-01-31 |
G.I. Joe Passwords | Disch | Format for G.I. Joe passwords outlined. Commented disassembly included! | Game Specific | NES | G.I. Joe | 1.0 | Beg | 2008-01-22 |
How to Use SMBED | frantik | A guide written by frantik on how to use the Japanese tool SMBED for Super Mario Bros. | Game Specific | NES | Super Mario Bros. | 2.0 | Beg | 2008-01-11 |
PC Engine Programmable Sound Generator | Paul Clifford | As the title suggests, this covers the PC Engine's programmable sound generator. All(?) of the ... | Hardware Info. | TG16 | N/A | 1.0 | Int | 2008-01-04 |
Pokémon GSC Supplment | Maximum Potion | This guide is meant to supplement Giegue's guide to hacking the Gold, Silver, and Crystal versi... | Game Specific | GB | Multiple Games | 1.1 | Beg | 2008-01-01 |
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