Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
Oracle of Seasons ROM Hacking |
Jigglysaint |
A document on hacking Dungeon data Overworld data, Sprite and object data, Dungeon map data, Warp da... |
Game Specific |
GB |
The Legend of Zelda: Oracle of Seasons |
1.0 |
Beg |
2008-05-14 |
Guardian Legend ROM Hacking Document |
Jigglysaint |
This is a hacking document for the Nintendo game, The Guardian Legend. This document includes the va... |
Game Specific |
NES |
The Guardian Legend |
1.0 |
Beg |
2008-05-14 |
Equinox Hacking Document |
Jigglysaint |
This is a ROM Hacking document for the SNES puzzle-action game, Equinox. Included are offsets and ex... |
Graphics Hacking |
SNES |
Equinox |
1.0 |
Beg |
2008-05-14 |
Yet Another Sega Genesis VDP Document |
DevSter |
Aimed at beginners, this covers the Genesis' VDP. |
Hardware Info. |
GEN |
N/A |
1.0 |
Beg |
2008-05-14 |
Gameboy Programming Manual |
DP |
This neatly presented PDF manual is a comprehensive compilation of several other Gameboy (color) inf... |
Hardware Info. |
GB |
N/A |
1.01 |
Int |
2008-05-13 |
Binary Land Data |
Googie |
This is the data necessary to edit the palettes in the game. Using the notes will make it a breeze s... |
Game Specific |
NES |
Binary Land |
1.0 |
Beg |
2008-05-05 |
VWF Routine for Dragon Slayer Jr. - Romancia on the NES |
DvD |
You asked for it!
Here is the commented source code and notes for the variable width font routine... |
Source Code |
NES |
Romancia |
1.0 |
Adv |
2008-04-27 |
Super Mario Brothers 1 Level Map Bytes |
S. K. Dumbbus |
Super Mario Brothers 1 Level Map Bytes is intended to be used to remap the levels of Smb1 in any hex... |
Game Specific |
NES |
Super Mario Bros. |
1.0 |
Adv |
2008-04-19 |
UPS File Format Specification |
Near |
The UPS Patching file format specification. |
File Formats |
N/A |
N/A |
1.0 |
Beg |
2008-04-18 |
Nuts & Milk Data |
elbobelo |
Here is a list of all the data for Nuts & Milk. From level data to sound data, he was working on... |
Game Specific |
NES |
Nuts & Milk |
1.0 |
Beg |
2008-04-14 |
FF1 Magic Notes |
Bongo` |
While helping a fellow hacker with other stuff in the game, I came across this data that I didn'... |
Game Specific |
NES |
Final Fantasy |
.90 |
Beg |
2008-04-01 |
Comprehensive Guide to SMB1 Music Hacking |
Dr. Floppy |
At long last, everything you ever wanted or needed to know about hacking the music of Super Mario Br... |
Game Specific |
NES |
Super Mario Bros. |
1.0 |
Int |
2008-04-01 |
Gimmick! Rom Hacking Document |
Commando125 |
A ROM hacking document for assistance in hacking specific areas of Gimmick! for the Nintendo Enterta... |
Game Specific |
NES |
Mr. Gimmick |
1.0 |
Int |
2008-03-05 |
NES Dictionary Code w/DTE support |
KingMike's Translations |
This is sample code of a combined DTE and dictionary compression scheme for the NES. It also support... |
Source Code |
NES |
N/A |
1.0 |
Adv |
2008-02-21 |
NES Rom Expansion |
KingMike's Translations |
A document describing how one would go about expanding NES ROMs. |
Assembly |
NES |
N/A |
1.0 |
Adv |
2008-02-05 |
Lode Runner Level Format |
Disch |
Compression and storage format of Lode Runner levels outlined in detail. |
Game Specific |
NES |
Lode Runner |
1.1 |
Int |
2008-01-31 |
G.I. Joe Passwords |
Disch |
Format for G.I. Joe passwords outlined. Commented disassembly included! |
Game Specific |
NES |
G.I. Joe |
1.0 |
Beg |
2008-01-22 |
How to Use SMBED |
frantik |
A guide written by frantik on how to use the Japanese tool SMBED for Super Mario Bros. |
Game Specific |
NES |
Super Mario Bros. |
2.0 |
Beg |
2008-01-11 |
PC Engine Programmable Sound Generator |
Paul Clifford |
As the title suggests, this covers the PC Engine's programmable sound generator. All(?) of the ... |
Hardware Info. |
TG16 |
N/A |
1.0 |
Int |
2008-01-04 |
Pokémon GSC Supplment |
Maximum Potion |
This guide is meant to supplement Giegue's guide to hacking the Gold, Silver, and Crystal versi... |
Game Specific |
GB |
Multiple Games |
1.1 |
Beg |
2008-01-01 |