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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
The Theory of Relative Searching | InVerse | Einstein’s Theory of Relativity is considered to be one of the utmost works of modern genius. Rela... | Relative Searching | Multiple | N/A | 1.01 | Beg | 2009-08-22 |
ISO/IEC 6937 Table | JPN Translations | A table file for the ISO/IEC 6937 encoding, an extension of ASCII containing additional characters. ... | Table Files | N/A | N/A | 1.0 | Beg | 2009-08-13 |
Tilemaps - Identifying, Modifying and Applications | Knirt | This document mainly covers techniques to identify and then modify tile maps. NES games are used as ... | Graphics Hacking | NES | N/A | 1.0 | Beg | 2009-08-07 |
Final Fantasy Advance and Chrono Trigger DS Font Specifications | Dragonsbrethren | Explains the format used by the fonts in Final Fantasy IV, V, and VI Advance. Also covers Chrono Tri... | File Formats | Multiple | Multiple Games | 1.2 | Int | 2009-07-24 |
Anomie's SPC700 Doc | Anomie | In depth information on the SPC700 including a diassembly of the Boot ROM. | Hardware Info. | SNES | N/A | 2009-07-19 | Int | 2009-07-19 |
FF4 Advance Data Structures | PKT Paladin | Structure data for items, level up data, and spell learning data. This info is based on the US ve... | Game Specific | GBA | Final Fantasy IV Advance | 1.0 | Beg | 2009-06-20 |
ISO/IEC 646 Table | JPN Translations | A table for the ISO/IEC 646 encoding, an older version of ASCII. | Table Files | N/A | N/A | 1.0 | Beg | 2009-06-20 |
Lost Woods & Lost Hills Hacking | Dr. Floppy | Comprehensive guide to altering the special sequences of the Lost Woods and Lost Hills in The Legend... | Game Specific | NES | The Legend of Zelda | 1.0 | Beg | 2009-06-17 |
The Gameboy ROM Hacking Doc | Gideon Zhi | A few details on Gameboy pointers. | Pointer Hacking | GB | N/A | 1.00 | Int | 2009-06-16 |
Commando Source Code | OEM | This is the source code to the Atari 7800 game, Commando. This archive comes with some Atari ST deve... | Source Code | 7800 | Commando | 1.0 | Adv | 2009-06-08 |
JIS X 0213 Table | Tauwasser | A complete JIS X 0213 table file encoded in UTF-8. Note that this does not contain private Window... | Table Files | N/A | N/A | 1.0 | Beg | 2009-06-07 |
JIS X 0201 Table | Tauwasser | A complete JIS X 0201 table file encoded in UTF-8. | Table Files | N/A | N/A | 1.1 | Beg | 2009-06-06 |
JIS X 0211 Table | Tauwasser | A complete JIS X 0211 table file encoded in UTF-8. Please note that JIS X 0211 contains control c... | Table Files | N/A | N/A | 1.0 | Beg | 2009-06-06 |
Addrem | Killa B | A portable C library for adding and removing SNES headers. | Source Code | SNES | N/A | 1.0.0 | Beg | 2009-05-29 |
FEDS (U) Hacking Documentation | Blazer | This includes documentation on the files of FEDS as well as a Character, Class, and Item Editor that... | Game Specific | NDS | Fire Emblem: Shadow Dragon | 1.2 | Beg | 2009-04-19 |
Air Fortress Embedded Source Code | GSX Suga | Source code chunks and other assembler information was found in the Japanese version of Air Fortress... | Source Code | NES | Air Fortress | LC 3.0 | Int | 2009-03-03 |
SMB3 Object Data & Enemy Data Orders | Quick Curly | This document is for Super Mario Bros. 3 for the NES. There is nothing really "new" in ... | Game Specific | NES | Super Mario Bros. 3 | 1.0 | Beg | 2009-02-25 |
Anomie's SNES Memory Mapping Doc | Anomie | This is a document intended to describe the SNES memory map. It will NOT include information on the ... | Hardware Info. | SNES | N/A | 2008-12-21 | Int | 2008-12-21 |
Anomie's SNES Timing Doc | Anomie | This is a document intended to describe various aspects of SNES timing. It will probably not be usef... | Hardware Info. | SNES | N/A | 2008-12-21 | Adv | 2008-12-21 |
Mega Man X Disassembly | GoldS | This was a file originally posted by GoldS in 2008 for help with hacking Mega Man X. The addresses a... | Game Specific | SNES | Mega Man X | 1.0 | Int | 2008-12-20 |
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