Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
The Theory of Relative Searching |
InVerse |
Einstein’s Theory of Relativity is considered to be one of the utmost works of modern genius. Rela... |
Relative Searching |
Multiple |
N/A |
1.01 |
Beg |
2009-08-22 |
ISO/IEC 6937 Table |
JPN Translations |
A table file for the ISO/IEC 6937 encoding, an extension of ASCII containing additional characters. ... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-08-13 |
Tilemaps - Identifying, Modifying and Applications |
Knirt |
This document mainly covers techniques to identify and then modify tile maps. NES games are used as ... |
Graphics Hacking |
NES |
N/A |
1.0 |
Beg |
2009-08-07 |
Final Fantasy Advance and Chrono Trigger DS Font Specifications |
Dragonsbrethren |
Explains the format used by the fonts in Final Fantasy IV, V, and VI Advance. Also covers Chrono Tri... |
File Formats |
Multiple |
Multiple Games |
1.2 |
Int |
2009-07-24 |
Anomie's SPC700 Doc |
Anomie |
In depth information on the SPC700 including a diassembly of the Boot ROM. |
Hardware Info. |
SNES |
N/A |
2009-07-19 |
Int |
2009-07-19 |
FF4 Advance Data Structures |
PKT Paladin |
Structure data for items, level up data, and spell learning data.
This info is based on the US ve... |
Game Specific |
GBA |
Final Fantasy IV Advance |
1.0 |
Beg |
2009-06-20 |
ISO/IEC 646 Table |
JPN Translations |
A table for the ISO/IEC 646 encoding, an older version of ASCII. |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-06-20 |
Lost Woods & Lost Hills Hacking |
Dr. Floppy |
Comprehensive guide to altering the special sequences of the Lost Woods and Lost Hills in The Legend... |
Game Specific |
NES |
The Legend of Zelda |
1.0 |
Beg |
2009-06-17 |
The Gameboy ROM Hacking Doc |
Gideon Zhi |
A few details on Gameboy pointers. |
Pointer Hacking |
GB |
N/A |
1.00 |
Int |
2009-06-16 |
Commando Source Code |
OEM |
This is the source code to the Atari 7800 game, Commando. This archive comes with some Atari ST deve... |
Source Code |
7800 |
Commando |
1.0 |
Adv |
2009-06-08 |
JIS X 0213 Table |
Tauwasser |
A complete JIS X 0213 table file encoded in UTF-8.
Note that this does not contain private Window... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-06-07 |
JIS X 0201 Table |
Tauwasser |
A complete JIS X 0201 table file encoded in UTF-8. |
Table Files |
N/A |
N/A |
1.1 |
Beg |
2009-06-06 |
JIS X 0211 Table |
Tauwasser |
A complete JIS X 0211 table file encoded in UTF-8.
Please note that JIS X 0211 contains control c... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-06-06 |
Addrem |
Killa B |
A portable C library for adding and removing SNES headers. |
Source Code |
SNES |
N/A |
1.0.0 |
Beg |
2009-05-29 |
FEDS (U) Hacking Documentation |
Blazer |
This includes documentation on the files of FEDS as well as a Character, Class, and Item Editor that... |
Game Specific |
NDS |
Fire Emblem: Shadow Dragon |
1.2 |
Beg |
2009-04-19 |
Air Fortress Embedded Source Code |
GSX Suga |
Source code chunks and other assembler information was found in the Japanese version of Air Fortress... |
Source Code |
NES |
Air Fortress |
LC 3.0 |
Int |
2009-03-03 |
SMB3 Object Data & Enemy Data Orders |
Quick Curly |
This document is for Super Mario Bros. 3 for the NES.
There is nothing really "new" in ... |
Game Specific |
NES |
Super Mario Bros. 3 |
1.0 |
Beg |
2009-02-25 |
Anomie's SNES Memory Mapping Doc |
Anomie |
This is a document intended to describe the SNES memory map. It will NOT include information on the ... |
Hardware Info. |
SNES |
N/A |
2008-12-21 |
Int |
2008-12-21 |
Anomie's SNES Timing Doc |
Anomie |
This is a document intended to describe various aspects of SNES timing. It will probably not be usef... |
Hardware Info. |
SNES |
N/A |
2008-12-21 |
Adv |
2008-12-21 |
Mega Man X Disassembly |
GoldS |
This was a file originally posted by GoldS in 2008 for help with hacking Mega Man X. The addresses a... |
Game Specific |
SNES |
Mega Man X |
1.0 |
Int |
2008-12-20 |
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