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Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
Megaman - The Wily Wars hacking notes | Matrixz | Contains pointers for most of the level data, with some explanation on the layout of those datas, an... | Game Specific | GEN | Mega Man: The Wily Wars | 1.0 | Beg | 2010-06-23 |
James Pond 3 Hacking Notes | Saxman | These are notes I took for hacking James Pond 3: Operation Starfish. I took them while trying to lea... | Game Specific | GEN | James Pond 3: Operation Starfish | 1.0 | Beg | 2010-06-18 |
Beauty and the Beast Music Source Code | Jeroen Tel | This code was donated by Jeroen Tel, the musician and audio programmer of the game. This code is for... | Source Code | NES | Beauty and the Beast | 1.0 | Adv | 2010-05-30 |
Ys III DTE | KingMike's Translations | Using Ys III as an example, KingMike walks you through the steps of implementing DTE compression in ... | Assembly | NES | Ys III: Wanderers from Ys | 1.1 | Beg | 2010-05-16 |
Metroid Source Code Expanded | Dirty McDingus | This compressed file contains 9 text files that make up the entire source code for the original Metr... | Game Specific | NES | Metroid | 1.0 | Beg | 2010-03-29 |
Stat Growth | Lenophis | FF6 left out natural stat growth in favor of the esper bonus system. This source code gives natural ... | Source Code | SNES | Final Fantasy III | v1.0b | Int | 2010-03-28 |
Displaying a 2BPP Tile | Lin | A brief document explaining how 2BPP graphics (Gameboy, other systems) are displayed. It's real... | Graphics Hacking | GB | Multiple Games | 1.0 | Beg | 2010-02-18 |
Creating PC patchers with NSIS | SPennLUE | Unlike ROMs, PC games might not all use the same formats and file types. As such, there is no single... | Source Code | PC | N/A | 1.0 | Beg | 2010-01-03 |
Mario's Picross Level Data | Killa B | Information on the Mario's Picross level format. | Game Specific | GB | Mario's Picross | 1.0 | Beg | 2009-11-25 |
Nijuu Music Source Code | Neil Baldwin | Nijuu is a music source code package to write NES music with ASM6 assembler and a few other tools. T... | Source Code | NES | N/A | 0.01b | Adv | 2009-11-18 |
Infidelity's Dissection of DuckTales ROM | infidelity | Hacking notes, addresses, and data formats from DuckTales for the NES. | Game Specific | NES | DuckTales | 1.0 | Adv | 2009-11-14 |
D88 File Structure | JPN Translations | Describes the the structure of the D88, a disk format commonly used in computers such as the PC88 an... | File Formats | Multiple | N/A | 1.0 | Int | 2009-11-06 |
Chrono Lover's Guide to Modding, Vol I: Background Insertion | Verve Fanworks | Guide for Chrono Trigger modding that covers basic principles of graphic arrangement in the ROM as w... | Game Specific | SNES | Chrono Trigger | 1.0 | Beg | 2009-10-15 |
Pokemon Red Tileset Configuration | Lin | A short document I wrote on how the Pokemon Red tilesets work. It also works for Pokemon Blue, but I... | Miscellaneous | GB | Pokémon: Red Version | 1.0 | Beg | 2009-10-09 |
Chrono Trigger Data Offsets | FaustWolf | A companion to Geiger's NA Offsets Guide for Chrono Trigger, this set of spreadsheets will guid... | Game Specific | SNES | Chrono Trigger | 1.0 | Beg | 2009-10-07 |
Editing Fonts without the Aid of a Graphics Editor | Partial Translations | A document explaining how to edit bitplane fonts with a hex editor. | Graphics Hacking | Multiple | N/A | 1.0 | Int | 2009-10-01 |
Shift-JIS Table | Tauwasser | Shift-JIS table. Contains additional mappings: [list][li]NEC special chatacters (NEC特殊文字)[/... | Table Files | N/A | N/A | 1.0 | Beg | 2009-09-14 |
EUC-JP Table | KingMike's Translations | EUC-JP table. Contains additional mappings: [list][li]NEC special characters[/li][li]NEC selected I... | Table Files | N/A | N/A | 1.0 | Beg | 2009-09-11 |
F-Zero Climax Data | samurai goroh | Here is a document which shows locations of certain data in F-Zero climax. | Game Specific | GBA | F-Zero Climax | 1.0 | Int | 2009-09-08 |
Indy 500 Disassembly | Glenn Saunders | Disassembly for the game Indy 500. Use DASM and vcs.h to compile. | Source Code | 2600 | Indy 500 | 1.0 | Adv | 2009-09-04 |
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