Title |
Author |
Description |
Category |
Platform |
Game |
Ver |
Level |
Date |
Megaman - The Wily Wars hacking notes |
Matrixz |
Contains pointers for most of the level data, with some explanation on the layout of those datas, an... |
Game Specific |
GEN |
Mega Man: The Wily Wars |
1.0 |
Beg |
2010-06-23 |
James Pond 3 Hacking Notes |
Saxman |
These are notes I took for hacking James Pond 3: Operation Starfish. I took them while trying to lea... |
Game Specific |
GEN |
James Pond 3: Operation Starfish |
1.0 |
Beg |
2010-06-18 |
Beauty and the Beast Music Source Code |
Jeroen Tel |
This code was donated by Jeroen Tel, the musician and audio programmer of the game. This code is for... |
Source Code |
NES |
Beauty and the Beast |
1.0 |
Adv |
2010-05-30 |
Ys III DTE |
KingMike's Translations |
Using Ys III as an example, KingMike walks you through the steps of implementing DTE compression in ... |
Assembly |
NES |
Ys III: Wanderers from Ys |
1.1 |
Beg |
2010-05-16 |
Metroid Source Code Expanded |
Dirty McDingus |
This compressed file contains 9 text files that make up the entire source code for the original Metr... |
Game Specific |
NES |
Metroid |
1.0 |
Beg |
2010-03-29 |
Stat Growth |
Lenophis |
FF6 left out natural stat growth in favor of the esper bonus system. This source code gives natural ... |
Source Code |
SNES |
Final Fantasy III |
v1.0b |
Int |
2010-03-28 |
Displaying a 2BPP Tile |
Lin |
A brief document explaining how 2BPP graphics (Gameboy, other systems) are displayed. It's real... |
Graphics Hacking |
GB |
Multiple Games |
1.0 |
Beg |
2010-02-18 |
Creating PC patchers with NSIS |
SPennLUE |
Unlike ROMs, PC games might not all use the same formats and file types. As such, there is no single... |
Source Code |
PC |
N/A |
1.0 |
Beg |
2010-01-03 |
Mario's Picross Level Data |
Killa B |
Information on the Mario's Picross level format. |
Game Specific |
GB |
Mario's Picross |
1.0 |
Beg |
2009-11-25 |
Nijuu Music Source Code |
Neil Baldwin |
Nijuu is a music source code package to write NES music with ASM6 assembler and a few other tools. T... |
Source Code |
NES |
N/A |
0.01b |
Adv |
2009-11-18 |
Infidelity's Dissection of DuckTales ROM |
infidelity |
Hacking notes, addresses, and data formats from DuckTales for the NES. |
Game Specific |
NES |
DuckTales |
1.0 |
Adv |
2009-11-14 |
D88 File Structure |
JPN Translations |
Describes the the structure of the D88, a disk format commonly used in computers such as the PC88 an... |
File Formats |
Multiple |
N/A |
1.0 |
Int |
2009-11-06 |
Chrono Lover's Guide to Modding, Vol I: Background Insertion |
Verve Fanworks |
Guide for Chrono Trigger modding that covers basic principles of graphic arrangement in the ROM as w... |
Game Specific |
SNES |
Chrono Trigger |
1.0 |
Beg |
2009-10-15 |
Pokemon Red Tileset Configuration |
Lin |
A short document I wrote on how the Pokemon Red tilesets work. It also works for Pokemon Blue, but I... |
Miscellaneous |
GB |
Pokémon: Red Version |
1.0 |
Beg |
2009-10-09 |
Chrono Trigger Data Offsets |
FaustWolf |
A companion to Geiger's NA Offsets Guide for Chrono Trigger, this set of spreadsheets will guid... |
Game Specific |
SNES |
Chrono Trigger |
1.0 |
Beg |
2009-10-07 |
Editing Fonts without the Aid of a Graphics Editor |
Partial Translations |
A document explaining how to edit bitplane fonts with a hex editor. |
Graphics Hacking |
Multiple |
N/A |
1.0 |
Int |
2009-10-01 |
Shift-JIS Table |
Tauwasser |
Shift-JIS table.
Contains additional mappings: [list][li]NEC special chatacters (NEC特殊文字)[/... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-09-14 |
EUC-JP Table |
KingMike's Translations |
EUC-JP table.
Contains additional mappings: [list][li]NEC special characters[/li][li]NEC selected I... |
Table Files |
N/A |
N/A |
1.0 |
Beg |
2009-09-11 |
F-Zero Climax Data |
samurai goroh |
Here is a document which shows locations of certain data in F-Zero climax. |
Game Specific |
GBA |
F-Zero Climax |
1.0 |
Int |
2009-09-08 |
Indy 500 Disassembly |
Glenn Saunders |
Disassembly for the game Indy 500. Use DASM and vcs.h to compile. |
Source Code |
2600 |
Indy 500 |
1.0 |
Adv |
2009-09-04 |
Pages: