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| Title | Author | Description | Category | Platform | Game | Ver | Level | Date |
| Changing Atari VCS Graphics The Easy Way | Adam Trionfo | This is an old but effective document in hacking graphics in Atari 2600 games. The document also sho... | Graphics Hacking | 2600 | N/A | 1.0 | Beg | 2010-09-08 |
| TIA Color Charts | Glenn Saunders | A TIA color chart for NTSC,PAL and SECAM. A valuable chart to have when hacking or programming color... | Miscellaneous | 2600 | N/A | 1.0 | Beg | 2010-09-08 |
| Kaboom! Disassembly | Dennis Debro | This is a disassembly of the Atari 2600 game Kaboom!. Compiled with DASM and vcs.h. | Source Code | 2600 | Kaboom! | 1.0 | Adv | 2010-09-04 |
| Superman Disassembly | Dennis Debro | Disassembly for the game Superman. Compiled with DASM and vcs.h. | Source Code | 2600 | Superman | 1.0 | Adv | 2010-09-04 |
| Space Jockey Disassembly | Dennis Debro | Disassembly for the game Space Jockey. Compile with DASM and vcs.h version 105 or greater. | Source Code | 2600 | Space Jockey | 1.0 | Adv | 2010-09-04 |
| Starmaster Disassembly | Thomas Jentzsch | Disassembly of the game Starmaster. Use DASM and vcs.h to compile. | Source Code | 2600 | Starmaster | 0.9 | Adv | 2010-09-04 |
| River Raid Disassembly | Thomas Jentzsch | This is a disassembly of River Raid. Use DASM and vcs.h to compile. | Source Code | 2600 | River Raid | 1.0 | Adv | 2010-09-04 |
| Pitfall! Disassembly | Thomas Jentzsch | Disassembly of the game Pitfall!. Use DASM and vcs.h to compile. | Source Code | 2600 | Pitfall! | 1.0 | Adv | 2010-09-04 |
| Bram Stoker's Dracula Music Source Code | Jeroen Tel | Jereon Tel, the musician and audio programmer for this game donated the source code. This source cod... | Source Code | NES | Bram Stoker's Dracula | 1.0 | Adv | 2010-09-04 |
| Combat Disassembly | Roger Williams | Disassembly that was made first by Harry Dodgson, then Nick Bensema, and then the final version, Rog... | Source Code | 2600 | Combat | 1.0 | Adv | 2010-09-04 |
| Red Vs. Blue Disassembly | Dennis Debro | Disassembly for the game Red Vs. Blue. Compiled with DASM and vcs.h. | Source Code | 2600 | Red vs. Blue | 1.0 | Adv | 2010-09-04 |
| Space War Disassembly | Manuel Polik | Disassembly of the game Space War. Compiles with DASM and vcs.h. | Source Code | 2600 | Space War | 1.0 | Adv | 2010-09-04 |
| Freeway Disassembly | Manuel Polik | Reverse engineered by Bill Heineman. Made compatible with DASM by Manual Polik. | Source Code | 2600 | Freeway | 1.0 | Adv | 2010-09-04 |
| Air Sea Battle | Dennis Debro | Possibly compiled using vcs.h in DASM. | Source Code | 2600 | Air Sea Battle | 1.0 | Adv | 2010-09-04 |
| Star Wars: The Arcade Game Disassembly | Steve Englehardt | Disassembly for the game Star Wars: The Arcade Game. Compiled with DASM and vcs.h. | Source Code | 2600 | Star Wars: The Arcade Game | 1.0 | Adv | 2010-09-04 |
| Yars' Revenge Disassembly | Dennis Debro | Disassembly for the game Yars' Revenge. Compile with DASM and vcs.h version 105 or greater. | Source Code | 2600 | Yars' Revenge | 1.0 | Adv | 2010-09-04 |
| Adventure Disassembly | Joel Park | Unknown which disassembler was used and which assembler to compile. | Source Code | 2600 | Adventure | 1.0 | Adv | 2010-09-04 |
| Donkey Kong Disassembly | Dennis Debro | Disassembly of the Atari 2600 game Donkey Kong. Compiles with DASM and vcs.h. | Source Code | 2600 | Donkey Kong | 1.0 | Adv | 2010-09-04 |
| Night Driver | Dennis Debro | Disassembly of the game Night Driver. Compiled with DASM, vcs.h version 105 and greater, and macro.h... | Source Code | 2600 | Night Driver | 1.0 | Adv | 2010-09-04 |
| Asteroids Disassembly | Thomas Jentzsch | Compile with DASM using vcs.h. | Source Code | 2600 | Asteroids | 0.5 | Adv | 2010-09-04 |
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